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GaspoweR

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GaspoweR

4904

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Edited By GaspoweR

@shivoa: I think Dishonored played with that concept really well.

Minor spoilers: Going the lethal route also meant increasing the amount of rats in later levels due to higher body counts, while going pacifist which was slightly more time consuming and difficult did the opposite.There were also different ways to take out targets that didn't require killing them but one could also say that some of the non-lethal options were also somewhat cruel. I really liked that those choices had that much impact to the story and in-game world.

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GaspoweR

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Edited By GaspoweR

Despite people's hesitance of VR, I'm glad that there is a legitimate starting point.

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GaspoweR

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@nardak said:

I will be absolutely honest with my opinion on this. If the games offered for Oculus Rift dont improve in quality the only thing that can save VR as a mass consumer product is the porn industry.

And that in itself is also worrying because the porn industry isn't necessarily as profitable with rampant piracy and a lot of the media consumed is free.

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GaspoweR

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@ripelivejam said:

I love how awkward stardust looks in that pic.

Who is Stardust? Is he the son of Sting and Golddust?

(I know nothing about wrestling except that Andre the Giant was in The Princess Bride.)

He's the real life brother of Goldust who prior to being Stardust went by his real name.

You can also find him here and here:

Loading Video...

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GaspoweR

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Edited By GaspoweR

@deathpooky said:

Finally getting around to listening to this and yeah, it's kind of weird how the games press has gone from "PC gaming are dead" to "console gaming is dead" in the last 5-10 years. But in general I agree that they seem to be in a very weird bubble to ignore why consoles are still selling like crazy and will maintain a market. For most people the extra graphical prowess is not nearly enough to drop a grand on a PC setup and spend the time to build/maintain a PC. And the customization in terms of options that a PC allows (or often demands to get a game working) is a negative instead of a positive.

For myself it's a combination of cost/effort and the fact that I've never cared about or really noticed framerate or graphical issues. I get almost everything I want from the PS4 and supplement with the odd assortment of PC games I can play on an six-year old laptop. I'm not going to spend double a console building a PC, and then extra maintaining it on a year-to-year basis to keep up, just so I can get 60 FPS and high fidelity on new games. I've got a $400 box that plays almost everything that comes out reasonably well, with the ability to easily download or drop in a disc and no fucking around with options.

To be fair, not every PC owner has to spend money every year to keep up. I still do maintenance on the PC time to time like physically cleaning it with an air compressor but that's usually 15-30 minutes that I do every few months. The last purchase I've made for the PC was last year when I just wanted to upgrade to a better GPU which I used part of my tax return money on (plus it was a really good deal).

Other than that, I've never had to change parts just to keep up since I built it about 3 years ago and if I really wanted to I could have just stuck with the old GPU I got and still be able to play the games that come today. The settings may not be as high on the more demanding games but it'll still be able run them just fine. Plus, I don't own any of the current gen systems, too because I invested in building the PC and don't really need to get any of the consoles for their exclusives. So far, I've been really happy with it.

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GaspoweR

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Mike Fucking Drucker. Aaaahhh.....

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GaspoweR

4904

Forum Posts

272

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26

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Reviews: 1

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Edited By GaspoweR

@emperor_norton said:

Great review, but it fails to mention that the game is the most innovative shooter I've played in years.

@dynamix said:

Out of all the shooters I've played in the last few years, I'd say this is by far the most innovative.

@grulet said:

I'm so glad I spent my money on this, it's the most innovative shooter I've played in years!

@uninvincible said:

This game is the most innovative shooter I've played in years.

@shagral said:

Without saying too much, it's the most innovative shooter I've played in years.

@propgoat said:

It's the most innovative shooter I've played in years.

@ryendeckard said:

SUPER HOT is the most innovative shooter I've played in years!

THESE USERS ARE LYING!!! THESE ARE A WHOLE BUNCH OF LIES!!! Don't listen to them if you value your lives!!! PLEASE DO NOT PROGRESS FURTHER INTO THE GAME!!! THE SYSTEM HAS TAKEN THEM! THE SYSTEM HAS-

SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT

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GaspoweR

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Edited By GaspoweR

Great review, but it fails to mention that the game is the most innovative shooter I've played in years.

GUYS, THIS MAN IS LYING! THE SYSTEM HAS TAKEN HIM!! THE SYS- SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT

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GaspoweR

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Edited By GaspoweR

@neozeon: By the way are you talking about the Avatar project meter or the turn timer in certain missions? If you're talking about the missions, they give you somewhat ample turns to complete them depending on the mission (the least was 8 and the most was 12) though early on it might seem difficult but after awhile you get used to it. Also almost all of the missions with turn timers start you on concealment so in the first few turns you'll be able to dash through without risking an activation as long as you still remain careful of course.

If it's the Avatar Project doom ticker, it's actually more forgiving compared to the last game since there are ways to set back the progress early on unlike in the last game wherein you were forced to get satellites ASAP so you don't get so screwed later on when countries start leaving.

Other than that, the technical issues I can pretty much agree on that since its really dependent on your tolerance to it.

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GaspoweR

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Edited By GaspoweR

@neozeon: To be fair, the turn timers aren't a big issue as people are making it out to be unless you're the type who just refuses to adapt. Otherwise, it's just fine. You just have to adjust your playstyle accordingly.