@humanity: This basically sums it up. The thing that I appreciate about Kojima and will always sell me on his games is that he's always trying to do *something*. His work is often problematic, clunky, and deeply flawed, but it's always an attempt at saying something important and doing something interesting within the medium beyond just entertainment. I appreciate that ambition, as weird as it can be.
@wolfstein_3d: Totally. And to their credit I think Austin and Patrick would probably both own up to that. Austin in particular has always struck me as very aware of the real complexity of these kinds of issues.
@wolfstein_3d: This is a really great point, especially in with people like Waypoint, that I hadn't thought about before. It also kinda shows how intrinsic this stuff is in larger systems, right? Like Waypoint can talk game about being woke, and I agree with a lot of what they say, but at the end of the day they're part of a big media company, Vice, which creates an inherent tension between their politics and the way the company functions.