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gditz

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gditz

356

Forum Posts

411

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7

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#1  Edited By gditz

Fast zombies are zombies too! My opinion is that zombies who are slow have the ablity to bite with such a force that the human flesh is ripped of and can rip arms off. Now with such strength is it not logical that it could also run?

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gditz

356

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411

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

#2  Edited By gditz

So following the last day or so the community has been given a chance to help out with approving images that have been submitted. There are a few guidelines to this but sometimes its hard to decide if a image should be allowed or not. This topic is here to help everyone with though decisions and give a few tips to those who upload images.

These are the following reasons why images should be disapproved:

        1.   Are too small (be less strict on non-screenshots)

In some cases you may have small pictures due to the fact that the game is old which means it doesnt allow bigger resolutions. An example of this is Diablo 2 which is limited to 640 x 480. Sometimes people upload images that are very blurry and these are tough, either make a personal assesment or skip the image.

        2 . Include a watermark from another site (IGN, Gametrailers...etc)

This one is usually easy and its one of the first things I look for when approving images. However, there are alot of people who disapprove of images that have developer watermarks. Those are allowed. An example is a Quake 3 image with an "Id" watermark, since they made it's okay and should therefore be approved.

       3.   Are attached to more then one platform. (PC and Xbox 360 both)

This is very common to see, but there is also a few other combinations that are difficult to judge.Here is yet another example: GT 5 Prolouge is a Ps3 game that is also downloadable through PSN. Does it deserve one gallery for Ps3 and one for PSN? The answer is no.

       4. Create a new gallery that is not needed or poorly named

Creating a new gallery is fine but making them too specific is bad. I recently saw someone who wanted to make a GDC (Game Developers Conference) gallery. If that is allowed then every game will have one gallery for each gaming event in history. Another thing is wanting to seperate concept art with character art. No real reason to make such a distincion.

Also a thing I have started to do is comment if I see that something is wrong so that people don't approve by misstake, maybe its a watermark that is really hard to see or maybe the uploader attachted it to concept art AND screenshots. Help others if you can, doesn't take alot of time.

~Gditz

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gditz

356

Forum Posts

411

Wiki Points

7

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Reviews: 0

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#3  Edited By gditz

Burger king, no doubt in my mind.

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gditz

356

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411

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

#4  Edited By gditz

I am with DJ_Lae on this one, dont ruin the tasty hamburgers with cheese!

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gditz

356

Forum Posts

411

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

#5  Edited By gditz

Who needs TV when youve got the internet? :P

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gditz

356

Forum Posts

411

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

#6  Edited By gditz

Like it's already been mentioned, not having Gordon say anything throughout several games is an interesting choice. This of course raises the question, will Gordon speak in the next game? It would be one heck of cliffhanger, just imagine it. Gordon reaches, his vision blurred screaming "NOOOOO!" and then end credit rolls. I'd sure buy the next game if that were the case.

As Dejkrigeren suggested something might be preventing him from talking and this lead me to thinking about a scene in one of the games were radiation was a problem. Not for Gordon apparently since he has the suit. But then it occurred to me, I have never seen a helmet on him. Granted there were a few in the very first game but not in the second one so how does our "shy" hero go about surviving in radiation without said helmet?