Most of the vehicles in that game already controlled in pretty janky ways but the planes were the absolute worst. The mission tasks you with escorting a helicopter through the sky while planes swoop in to shoot it down. So while i was able to get a bit of a handle on the planes in that game trying to fly fast enough to keep up with the helicopter but also shoot down the guys going after it was a pain because the planes simply don't control well. I tried both controller and KB + M. Couldn't do it. But since you can play the game out of order i just went to the final island did everything i could do without progressing the main story and when i hit a wall i stopped playing.
If you were ever interested in all the game's flaws but didn't want to play it for yourself i think his lp does a pretty good job of showing everything off. It's also just really funny. The uncut commentary version is there if you don't care about the cutscene dialogue.
It always starts with "i'll just get this one or these two" and then evolves into a problem unless you have extreme restraint.
I however refuse get multiple variations of a character. There might be 6 variations of Yoshi but i only want one or two.I don't see something like gold Megaman and go "oh a vital part of my collection" i just think "wow they sure did paint him 1 solid color i guess".
I continue to watch despite Dan's bad advice and Drew being bad at stealth. But if you asked me if I wanted to watch this beginning to end like the other metal gear scanlon's i'd nope right the fuck out. Watching it episode to episode is the only way to enjoy this series.
As for the game itself? The gameplay is probably the most solid in the series but everything else is so... lacking. And so un-metal gear in a way. The open world may of expanded the way you can play the game but the main draw for me in metal gear games for me is their memorable sequences and wacky ass characters and stories. MGSV's story is real lackluster and too serious for a metal gear game imo.