I like Luke Cage and Jessica Jones most I think, to be general. In my mind they are all B-B+ type shows which often drop to C level. Some scenes in some episodes hit an A. I'm a fan of the Marvel stuff in general because, well, I am such a comic book fan. But none of these shows are really close to what I hoped for when I first heard about this, and in general I've dropped all my expectations quite heavily. I'm still enjoying what they're doing however! While Ironfist so far is not very exciting for me, I do feel like this project is generally on an upwards trend.
Really the Luke Cage soundtrack is the best thing they've done, so, props to that.
@zombiepie: Yeah it's a bit odd in that Khimari's sphere grid really rewards knowledge of a previous playthrough. His placement is all about choice; moreso than any other character, the result of his build is based on you. But, how can you be expected to make decisions with knowledge you don't have? Well, don't look at me none!
I've included a link herein which may melt you. Proceed slowly! I think you get your first Level 1 Key from Mi'hen Road based on a quick google, so no big decisions until then!
At high-level, my personal flow is to move Khimari first towards Rikku, than towards Wakka. However, many players like to push Khimari towards Yuna's path, which can yield a balanced character who has solid attack and defence abilities; often, Khimari gains access to abilities sooner than the characters he intersects, which is another interesting wrinkle.
I'm not sure how much input you want here but let me know how you are going with Khimari. At the end of the day keep in mind that really anything works in this game, for better or for worse, so you aren't going to be punished in any way for your decisions. One big / small tip is simply not to feel like you gotta invest in the grid everytime you have a chance. Save up your nodes / etc for some downtime than dump em all. This alleviated some of the management tiredness for me.