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Ghostiet

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@bladededge: To me, it was Gaiman's sardonic style which made the book, coupled with the fact that you are actually able to predict the plot and what is going on if you have a good grasp on mythology and beliefs from all over the world. It's a fun "metagame" with the reader, as the plot actually lacks a "big reveal", since what the gods are doing and trying to do is a retread of their legends and Shadow lampshades it multiple times how obvious it is after a while and how quickly the plot would resolve itself if everyone paid attention to simple clues. This is what made it so much fun for me, personally. Similarly, it's why I enjoyed plenty of the sidequests in the Witcher 1 and 3 so much - a lot of them are direct allusions to Polish history and legends, so you can predict plenty of potential plot threads and resolutions based on that.

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Ghostiet

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@nodima said:
@ghostiet said:
@nodima said:

I prefer the Tranq, but like others have said the SMG can be useful when you don't think you're going to stay hidden for long and want to stun people amidst chaos.

I'm jealous of all these people repping their tranq snipers and infinite suppressors, though. I just finished Mission 40, have 68% of side ops completed, have all my platforms on Mother Base at level 54 or 55, and I haven't noticed any indication that either of these things are possible for me. Makes me frown.

You need to check the weapon requirements in R&D. Some require MB staff with specific traits - they can be obtained as prisoners or elite soldiers in some of the main ops.

I suppose I've completely forgotten there are side objectives in most of the missions that I didn't bother to do, but I feel like I've come across most of the prisoners in those missions; probably not if they're a common side objective though. I'm 15 or 16 deep on side ops for both skilled soldiers and prisoners, too.

Check the requirements, still. Sometimes is a specific level in staff, sometimes it's resources. Pretty sure you need a Tranquilizer Specialist to get to the higher levels of the silenced RENOV.

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Ghostiet

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@nodima said:

I prefer the Tranq, but like others have said the SMG can be useful when you don't think you're going to stay hidden for long and want to stun people amidst chaos.

I'm jealous of all these people repping their tranq snipers and infinite suppressors, though. I just finished Mission 40, have 68% of side ops completed, have all my platforms on Mother Base at level 54 or 55, and I haven't noticed any indication that either of these things are possible for me. Makes me frown.

You need to check the weapon requirements in R&D. Some require MB staff with specific traits - they can be obtained as prisoners or elite soldiers in some of the main ops.

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Ghostiet

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So hyped, yet I'm at uni 'til at least 6pm. Fucking fuck motherfucker.

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Ghostiet

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GeForce Experience hasn't been working very reliably in the past month or so - changing game settings without asking me, outright crashing after finishing the patch process, slowing down my PC and failing at connecting to the Nvidia servers for the past week when trying to download the latest patch, so right now this decision fucking sucks. Not to mention that while it's definitely convenient, I like to have a choice, especially when I need to roll back to a different version of a driver.

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Ghostiet

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Still love how people buy dan's act hook line and sinker, silly and dumb as it is.

*upside down L sign*

The net is vast and full of expert psychologists, apparently.

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Ghostiet

5832

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Ghostiet

5832

Forum Posts

160

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Followers

Reviews: 1

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#8  Edited By Ghostiet

@samuelrgreen: That's how Dan wins - either Patrick gives up or goes so crazy that he's able to figure it out, but he ends up irreparably broken.

Man, Dan Ryckert's heel turn got dark.

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Ghostiet

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I feel iffy about Dan patching his level, but to me it depends on the nature of the exploit. If it's something like using the cape or abusing Kamek's - that's bad. If it's something that is literally easier to fail yourself into that trivializes everything - that's fine.

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Ghostiet

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@veektarius: It had a lot of promotion materials, but Syndicate has that too. They even have that terrible web app "encyclopedia". The conversation is more about people not really losing their minds about those games pre-release.