I gotta say I don't understand the high praise this game is getting. Yes it is gorgeous and yes it has a beautiful soundtrack. But the open world feels very empty, combat feels two dimensional and the weapon degrading is punishing to the point of comical. Who Honestly thought it was a good idea for weapons to break after using them less than 10 times? It really is an almost unforgivably bad decision.
Maybe a couple of hours in. Nothing about it so far seems all that mind blowing. Yes you can go anywhere and do anything but the world doesn't feel all that interesting. I dunno, it's still early. It's getting better.
Switch feels more like a giant vita than a console. It's clearly doesn't have much horse power but has the potential to be the perfect fusion of a handheld and a low end console. A step up from Wii U, but significantly less powerful than it's already unimpressive competition.
Zelda: just started. Not sure I like the way it controls.