Something went wrong. Try again later

GrizzlyButts

This user has not updated recently.

113 0 0 5
Forum Posts Wiki Points Following Followers

GrizzlyButts's forum posts

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

It looks like the same team that made that remake of the first Mana game. I mean I'm excited to play it regardless of how crap it looks. Was planning on replaying it on the snes classic too. Why Square doesn't give Seiken Densetsu 3 it's day in the sun has baffled me for decades. It is the best game in the series.

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

@freedom4556: The shirtless guy wearing a sequined vest is just hilariously bad in every culture.

@teddie: To be fair most of them aren't simple palette swaps, they toss in a few polygons here and there, but you're right. Like why am I fighting teleporting ghost horses in the great crystal? If you just look at the 20 variations of Wyrm in the game, they just kept piling shit on the designs. Hell wyrm has so much crap stacked on his design it's comical. FF13 enemy design used the exact same method for variety.

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

@eurobum: Whatever problem you have with use of language is perhaps coming from too conservative a place. There's no reason to be reductive and it comes across as belittling. If you won't allow me to love a video game in a blog then perhaps you don't understand how important games are to the people who play them. I'll be as passionate as I damn well please.

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

I thought the judges looked really cool and it was a neat tonal shift for the FF series. But apart from thinking Basch and Balthier were pretty good characters, i didn't like the story at all.

Fran felt like a total nothing character. Her being described as a Chewbacca type of character is the best you can say about her. And Panelo.. Panelo might be my least favorite final fantasy character ever. That voice made me angry. Didn't care for her big sister hugs all the time neither.

Personally i don't feel that Kingdom Heart was this big juggernaut of a JRPG that was the antithesis to the storytelling as seen here. I remember Kingdom Hears 1 being a pretty big deal , and Kingdom Hearts 2 as well. But after that i remember a lot of 'oh, they make a new kingdom hearts title for which platform now? oh okay.. Oh they made another game for a different platform? oh..' It didn't feel like a franchise that was causing people in meeting rooms to be like 'Look at this thing! we need to put more anime in our RPG's! . That was something that was already happening in a lot of japanese games.

I thought the same back in the day, but playing through the story again changed my mind. None of the main characters are particularly offensive, in fact most of them are a little too subdued. Although, I see how you might equate Penelo with someone like Selphie or Vanille... but she's actually way less irritating. Did you play the first Grandia? She's basically Sue and you're Justin. She's annoying and chipper for like 3 cut-scenes in the first two hours of the game. Otherwise she just gives Vaan shit for a total of 30 seconds towards the end of the game. I didn't hear enough of her voice to get annoyed honestly, unlike Vanille.

Kingdom Hearts is perhaps the worst thing man has ever created.

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

The game itself is remarkably “grounded” in terms of the oldest SNES games as well: FFXII doesn’t go to space, doesn’t fight surprise incomprehensible Dark Lord figures you've never heard of,

I just want to note that Final Fantasy IV has you fight a mountain sized robot and takes you to the fucking moon and the final boss is a two-part fight, first with the moon-being Zemus (a cutscene, really) and then the physical manifestation of Zemus's hatred, Zeromus. If that's not anime as fuck, I don't know what is.

These days, Final Fantasy XII seems to have way more respect than it did even when I first played it in 2011. Generally, people have warmed up to it, that and the loud and very vocal disdain for XIII seemed to drown out most complaints people had about XII.

Also I like Kingdom Hearts. That first game is a bad game but I still enjoyed it when I played through it again last year. I seriously doubt that series is the one to blame for JRPG's becoming less and less mainstream and being more and more "anime" - they were always very "anime", it's just that technology marched on to the point where they could look the part instead of just looking like pixels and polygons and people suddenly realized that what they had been playing was, pretty much, anime.

Yeah depending on how you read that sentence thats what I was saying. It is way more grounded compared to most FF games, I was actually referring to III, IV and V in particular. Final Fantasy XII has been through the same critical wringer that TLoZ: The Wind Waker did, where folks are put off by it at first but hey 10 years later everyone realizes it's amazing after an HD upgrade.

@dixavd said:

@grizzlybutts: Playing it this way reminds me of what it's like to play Dark Souls with the master key: while obviously to a lesser degree, it's impressive how many short-cuts and connections the overworld has if you're willing to overcome the more powerful enemies earlier (especially after you unlock your Second Jobs).

Wasn't The Last Story also a Nintendo exclusive? How could you play one of the "Operation Rainfall" games but not Xenoblade Chronicles? Not that you have to go back and play it (there are lots of fantastic games) but they are both on the Wii. Finishing the Last Story is actually on my list of games to return to (along with Pandora's Tower) but there are so many great games I'm playing, I may never get around to it... especially since I need to finish Xenoblade Chronicles X first... Also I've secretly never gone through the point of no return in the original Xenoblade Chronicles because I didn't want it to end. I need to do that before the sequel comes out.

I know what you mean, I basically did the same thing. I'd do everything I possibly could until I was forced to continue with the story. There's something scary and awesome about going to the Necrohol of Nabudis and figuring out the hunts and Exodus quest when you're underleveled. On my playthrough of the original game I avoided it until I was well over level 60. I played the Last Story on Wii, and kept the game but didn't keep my Wii. I'm not willing to spend what people are asking for copies of Xenoblade Chronicles, but if I ever decide to get another Wii U (first one broke when moving) I might try out Xenoblade Chronicles X. Those are definitely the types of games I love to sink a couple hundred hours into.

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

@xanadu said:

My major gripes with the game are only that the story starts off amazingly strong and basically slowly winds down constantly until the end of the game. Also, I still may go back and do all the hunts but I wish they added an easier way to find out all the info for a particular hunt. Having to go into the the clan primer and find the correct hunt to display the largest location instead of just having all your current hunts on the main map is a bit of a hassle. Still loved this game a lot though. I specifically bought the physical steel book version just so I have it in 10 or so years when PS4 emulation is possible. It's definitely a game I will want to play through every few years or so.

Yeah, I more or less agree. The stakes don't really ramp up until the final moments of the game. The amount of side-questing that opens up after the Great Crystal pulls you away from the story for too long. Comparing Vaan and Penelo to C3PO and R2D2 really made me laugh. Not because it is absurd, it isn't, but because it puts them in their place in a funny way.

@dixavd said:

I'm only about half way through (if I include optional stuff) with characters around level 40. I'm adoring it. While I wish there was a respec option available, forcing to pick 2 jobs has been a real boon to my investment in the game mechanically. Whereas before someone always ended up being superfluous on my team (usually Fran), the Zodiac Age has lead me to have two distinct parties.

Loving this game, I recommend it to the same degree as Xenoblade Chronicles (one of the best JRPG's of the past decade).

The optional stuff is worth it. You might get too overpowered for the final boss, but the gear you get from Hunts is worth it. I made the mistake of trying to get the Zodiac Spear, when multiple pairs of Genji Gloves might be more useful (if you're doing the Rare Game Hunt side-quest at Phon Coast). I ended up having to keep my Red Battlemage and White Mage in the party for most of the harder boss battles, because you need fast casting white magic users against a lot of the instant KO spells.

I really want to play the Xenoblade games, it's a shame they're all Nintendo exclusives.

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

Do you really think it sits at the bottom of the list of many FF fans? I've never gotten that impression, strange. FF12 is awesome and I thought it's super highly regarded.

Well, yes and no. I think fans who actually played through it and finished it largely hold it in high regard. I meant to point towards people who took issue with the combat mechanics and never bothered to finish it. It did review incredibly well, but a lot of the discussion about the game on GameFAQs and places like that centered around 'mmo' style gameplay and Vaan being annoying. To be fair, I haven't kept my finger on that pulse and a lot of where I'm coming from are thoughts I haven't revisited since 2006-2007.

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

Users can report 3 times a week, you're required to select a reason why, and if your report coincides with others and leads to disciplinary action on the reported player you get additional reports towards your weekly allowance. Other players will report for just about anything, and a big one is when a player doesn't communicate. The game requires constant coordination, it is more like a football game than an FPS where pushing towards a goal requires teamwork and understanding character-to-character synergies. One role gives vision to the map and heals, one role seeks out enemies and deals damage, one role disables or debuffs enemies, and in these coordinated fights require some form of communication. Knowing what the other 4 players are doing is possible without chat or microphones, but most players get pissed if you don't tell them what you're going to be doing over the course of a 45+ minute match, especially if they think they're losing because of you.

@cale said:

You can be reported for not communicating? I'm not very familiar with Dota, but can't someone just play the game and choose not to type or speak?

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

@akrid said:

...but then, those rare occasions where you band together with friends or strangers and work with such synchronicity to overcome such overwhelming odds that it leaves you smiling like an idiot. When you and a friend connect on a level that wouldn't be accessible otherwise. When mechanics clash and wielding that mountain of knowledge accrued over years of dedication to discern the truth and make the right move feels so good. It's like a painter making a right stroke on a canvas, the one that ties it all together, and it suddenly affirms all your hard work. It's the very definition of the recently minted phrase (bestowed on the absolute wrong game) "hobby-grade game". It's something that, despite being a very hard thing to do, and despite having more bad moments than good, still feels worth doing.

There is absolutely a dark-side to it that most other hobbies don't come attached with. You subject yourself to the potential awfulness and negativity of internet strangers virtually every time you click the play button. But there are still plenty of good, friendly people in the game who resist being overwhelmed by the negative attitude surrounding the game. I'll admit I'm not always one of those people, but then I just put the game down, leave it for a month or two, and then when the itch comes back I play with a friend or two who I know I can count on to have a good time with.

I think you've massaged out the love-hate feeling I was trying to express. I was chasing that seemingly random convergence where a Win happens, it is akin to folk's descriptions of gambling addiction. "Hey, there's a small chance that the stars will align and you'll Win and have Fun but even when you do Win you need to Win more because it feels so good. Hours upon hours of Losing might start to feel excruciating, but you know you'll eventually roll the dice into a Win. I appreciate your words, there is always a chance I could come back to the game again someday when I'm willing to work my username back up to the friendly player bracket.

This sounds very much like you encountered some shitty people, got frustrated at them being shitty and ended up in the shadowpool. Dota actually has systems in place that gauge how 'nice / useful' you are as a player. It's called the Behavior score and can be found with the following command:

Go to console, type:

developer 1

dota_game_account_debug

This is a score between 1 to 10.000. The higher it is, the more likely you will get matchmade with other nice folk. As of last update, this behavior score will also impact who gets to play with newcomers and who doesn't. Valve hasn't addressed how you can influence this score, but it's widely assumed that abandons, reports and commends are most important. I would say, check it out and see if your behavior score might be the cause of this all.

Awesome! I had no idea about this. Honestly being able to monitor this behavior score and figure out how my behavior can lead to better matchmaking is a big deal to me. I am kind of frustrated that there isn't a straightforward explanation about how these numbers can be changed rather than what they -might- represent. I'm actually itching to play games just to experiment with what/when my score can be changed. I would venture a guess that it most likely re-calculates an average per 20 games (one sequence) and in turn it would become a series of sequences in a greater average. Here is my readout:

No Caption Provided

So if I'm looking at 3462/10,000 then I'm in the lowest third behavioral pool. So basically, I need to play the game more and be nice otherwise I'll always play with people who have communication/personality problems. Something about seeing this number makes that idea more concrete to me as a player. Thanks for pointing me towards this!

Avatar image for grizzlybutts
GrizzlyButts

113

Forum Posts

0

Wiki Points

5

Followers

Reviews: 3

User Lists: 0

@themaniacsgnome: Really? Great example of how folks involved in the negative culture perpetuate negative behavior. Of course, as my mmr reached below 2000 I should expect to play the game with awful uncooperative people? The more you lose you should expect to basically stop having fun and just give up. Figures! I just wasn't having a good time because I simply needed to win more? Ridiculous.