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Grognard66

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Grognard66

79

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@rirse:

These types of comments are incredibly thoughtless. This is an intensely unstable industry and it is almost unheard of for any developer to last 25 years like this Maxis studio did. This is not a reflection of EA so much as a reflection on how this industry operates. Every major publisher has shut down developers and also opened new developers to replace them.

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Grognard66

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Obviously, Sony doesn't feel too sorry about this or they would have recalled the game from store shelves and removed it from their own online store until the game is fixed. Knowingly selling a defective product that does not fulfill what it offers on the label is borderline illegal in many places. People are understanding if it's a few days following launch that servers are slammed, but this is something else entirely.

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Grognard66

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I'm waiting for Kaz Hirai to tell me there's no CD/MP3/DLNA support because those are all last gen technology.

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Grognard66

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#4  Edited By Grognard66

Oh my gosh. How awful. Condolences to his family and friends. I'll really miss hearing his voice every week.

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Grognard66

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#5  Edited By Grognard66

Anyone know what happens to the IP's for the studios that were picked up and not part of the deal, like Red Faction, FreeSpace and Homefront?

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Grognard66

79

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#6  Edited By Grognard66

The hard drive limitations are astounding. It's almost like Nintendo doesn't want consumers to buy games/movies from their online store. Hard Drive's are cheap - Nintendo should be packing in as much as they can to get people to buy more.

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Grognard66

79

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#7  Edited By Grognard66

I'd like to see Steam incorporate 360 controller support for all pc games via an app kind of like xpadder/pinnacle. It would be ideal if they could have you set up a standard preference (emulate standard 360 controls for all games, southpaw, etc.) one time and then let you tweak it if you'd like. xpadder is ok, but it's not very user friendly and the profiles never quite emulate standard 360 controls without significant tweaking.

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Grognard66

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#8  Edited By Grognard66

What was most interesting about this conference was what wasn't mentioned or got short-shrift:

The Last Guardian

Home

Vita

3D

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Grognard66

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#9  Edited By Grognard66

@SmokePants: Quit acting like such an ass. 38 Studios is a privately held company so they didnt' have to tell their employees anything until things completely collapsed. How do you know that the hard-working employees were told KOA:R HAD to sell 3 million copies to break even? For all we know the employees were told that the sales were excellent and everything was going great financially.

They entered the job on good faith - the owners, and maybe upper management, of 38 broke that trust and failed to act in good faith. The fault lies with them - not "naive" employees.

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Grognard66

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#10  Edited By Grognard66

Hardly surprising they went under if they were foolish enough to think KOA:R would sell over 3 million copies that fast. 1.2 million is very good for a new IP and should have been what they anticipated in the first place.

Terrible for all those hard-working employees. I don't know about New England (other than Levine's studio) but at least some of the Big Huge Games guys can try to go back to Firaxis (some came from there) or make the long commute to Bethesda.