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gunflame88

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gunflame88

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That Mark Kern guy sounds like a reeaaaal piece of work. His credentials went to his head HARD.

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gunflame88

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EA "cut their losses" when they gave this game to the C team. It's obvious they don't care about this franchise anymore, they wanted to milk it just a little bit more before the end and focus Bioware on making that bland looking Destiny clone instead.

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gunflame88

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A rather lacking E3. Wolfenstein, Metro and the insane Mario\Rabbids XCOM thing were the stand out moments for me.

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gunflame88

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I know for a fact that the books were a massive hit in Eastern Europe by the end of 90s. Meanwhile, at the time when the licensing deal was going down, Poland was not exactly known for quality video games. It's easy to see how he would misjudge the medium.

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gunflame88

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Finally, a conversation piece about beards.

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gunflame88

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You'd think that with all the "social" functionality developers and console makers see fit to cram into their products we'd all be one big family by now. Anyway, I too lament the rarity of community servers nowadays. With them you could relatively easily find people with just the right skill and attitude to enjoy a game.

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gunflame88

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It's far from a sure buy for me at this point, but if it's a smooth launch then I'll be picking it up for PC.

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gunflame88

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If by stone giants you mean big green guys, then that's not the first area in DS2, you went in the wrong direction. When you get there properly leveled they take like 3-4 hits to take down with a blunt weapon.

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gunflame88

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I feel like both Hitman 2016 and Mankind Divided were guinea pigs in some sort of AAA game business model experiment and they suffered greatly for it. Really not happy about this whole deal, it's no way to treat such important long-running IPs.

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gunflame88

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#10  Edited By gunflame88

If it's truly inspired by TW3 then I expect it to be very different from the usual AC fare, which would be highly welcome. Otherwise, not interested.