My Best & Worst of 2009
By Hailinel 11 Comments
Around this time last year, I posted my Best & Worst of 2008. 2009 has been a year filled with new and exciting games...and a few let downs. As I noted last year, keep in mind that I'm only going by what I played this year. If you don't agree, try not to be too offended, as this is only my opinion.
And away we go!
Biggest Disappointment of the Year (Hardware): The Xbox 360

Then, earlier this year, I got a hankering for some Warriors Orochi 2 action. If there's one thing that the 360 had been good to me for, it was serving as my Koei hack n' slash box. I say that not to demean it because I honestly enjoy the Warriors games a lot, and the 360 had seen some domestic releases in the franchise that had yet to hit the North American PS3. The Warriors Orochi games being among them. Unfortunately, this peace would not last. After Warriors Orochi 2 crashed five times on me in two days, I finally pulled the disc out of the tray only to discover that there was some very noticeable disc damage that had definitely not been there when I had put the disc in. The console ate my game.
It was then that I made my decision. The 360 had to go. While the console has a great line-up of titles and the best online service of the three current gen consoles (aside from the fact that Microsoft charges way too much for the wireless adapter), the console itself is easily the shoddiest game console I have ever owned. There is an NES that still works in the basement of my parents' house, yet Microsoft apparently couldn't wait until they ironed out the most basic of flaws in the hardware design before shipping it out the door. Why should I pay money for games on this console if the console itself runs the risk of scratching my games to hell?
And so, the 360 is no longer in my home. I had some excellent times with it, to be sure. The aforementioned Warriors games, Eternal Sonata coming along at the perfect time, pulling me out of a depression, these were things I enjoyed. It's just a shame that they played on hardware that is, to be quite frank, utter shit.
Biggest Disappointment of the Year (Software): Scribblenauts (DS)
Scribblenauts had the potential to be an incredible experience. The ability to summon all sorts of items merely by writing their names and using them to solve a series of puzzle levels sounds like an ingenious idea on paper, and in some ways, it succeeds. Unfortunately, the game failed for me largely due to the fact that the controls for the main character were so poor, making him difficult to control and leading to numerous unnecessary deaths that could have easily been avoided were there an easier way to move him about. Also unfortunate was the lack of certain words in the game's dictionary. I love the aesthetic of Scribblenauts, and I love its concept. I just hope that if there's a sequel that the designers put more thought and effort into the way the game controls.
Worst Game of 2009: Valhalla Knights: Eldar Saga (Wii)

Best Hardware of the Year: The Wii Motion Plus
There is before, and there is after, and the best way that I can illustrate this notion is by playing any golf game that preceded Tiger Woods PGA Tour 10, and then playing Tiger Woods using the Wii Motion Plus. I was a fan of We Love Golf for its arcadey, Mario Golf-esque feel and Capcom character costumes, but the basic flick controls of that game are nothing compared to actually swinging the Wii Remote like a golf club and getting the sensation that it actually means something. Motion controls still have improvements to make, but the difference that the Wii Motion Plus makes is enough to make it the best hardware of this year.
Best Fighting Game: BlazBlue: Calamity Trigger (PS3/360)

Funniest Game of the Year: House of the Dead: Overkill (Wii)
House of the Dead: Overkill follows a pretty simple formula. Take a game series known for its horrendously awful dialogue and campy zombie horror themed gameplay and revisit it through the filter of a grindhouse movie. Yes, it's cheesy, and yes, it's over the top, and yet, I could not stop laughing at this game. Some of its best moments are truly over the top, and it's obvious that the developers did their research before setting out to parody grindhouse films. The humor is so consistently spot on that it makes the brief run through the campaign all the more enjoyable.
Best Soundtrack: Shin Megami Tensei: Persona (PSP)
For the PSP remake of the original Persona, Shoji Meguro went back and created a brand new soundtrack that fits more with the tone hip-hop of Persona 3 and the pop of Persona 4. While some fans of the original version may not like the new soundtrack as much, my exposure to the original Persona was very limited prior to the remake, and the soundtrack is something that's stuck out at me in the way that good songs should. The game came packaged with a two-disc soundtrack, and it's well worth a listen.
Best New Character: Xion (Kingdom Hearts: 358/2 Days)
Xion is something of a quandary. A new character that appears in Kingdom Hearts: 358/2 Days, her story by necessity would need to conclude in such a way that wouldn't interfere with the fact that she is never mentioned in Kingdom Hearts II. Yet, the team behind the game managed to accomplish just this, making her a very meaningful character to the protagonist Roxas all the way through to the game's inevitable conclusion.
Best Remake: Punch-Out!! (Wii)

Best PSP Game: Dissidia: Final Fantasy
After finding so few games that caught my interest on the PSP in 2008, 2009 was a breath of fresh air with a good assortment of quality games. However, none of them hooked me quite as much as Dissidia, the all-star Final Fantasy brawler. Dissidia takes heroes and villains from throughout the twelve main titles in the series and sets the stage in a story that, while something out of a fanfic writer's dreams, is actually fairly well told, making frequent references and call-backs to the games that each character appeared in. The combat is also a lot of fun, with characters flying around expansive arenas, stealing enough points from their opponents in order to do more damage as they unleash their attacks. The game also offers a fair degree of customization, with weapons, armor, and summons boosting and augmenting the characters' abilities in battle. The only thing that might have made the game even better would have been the inclusion of more characters beyond the primary heroes and villains, but I suppose there's always room for that in a Dissidia 2.
Best PS3 Game: Dragon Age: Origins

Best Wii Game: Muramasa: The Demon Blade
Muramasa is a rarity among games today. Rendered with beautiful, painting-like 2D sprites and animation, it demonstrates that artistry in 2D game design is far from dead. Equal parts hack n' slash and Metroidvania, Muramasa presents two playable characters with unique storylines and boss fights, and each story can be played using two difficulty settings. The game is challenging without being frustrating, and its atmosphere perfectly evokes an era of a fantastic Japan through both its gorgeous artwork and Ignition Entertainment's decision to keep the game's voices in the original Japanese.
Best DS Game: Kingdom Hearts: 358/2 Days
Kingdom Hearts: 358/2 Days has an odd title, but those that play the game should understand its meaning fairly quickly. A sidestory to the overall Kingdom Hearts narrative, the game explores the life of Roxas, first introduced in Kingdom Hearts II, during his days as a member of Organization XIII, who served as the antagonists in both KHII and Chain of Memories. The Kingdom Hearts style of action role-playing combat is translated well to the DS, and the game looks gorgeous, as is typical of Square Enix titles on the platform. For ease of portability, the game is thougtfully segmented into a mission-based structure, and the four-player local multiplayer is an absolute blast.
Best Game of 2009: Kingdom Hearts: 358/2 Days

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