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hansberg

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hansberg

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Alex, you owe my family an apology. Your streams have inspired me to buy the map DLC and get re-hooked onto this game. They'll lose me for a while as I zone out into the game. This is entirely on you. :-)

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hansberg

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Eileen the Crow. That is, to me, a huge flaw with that side story, though not the only culprit in this game. It sucks that he missed it, but Eileen's story is so easy to miss as a whole that it also comes as no surprise. The first step just requires exploration, but the rest require going back to points that the player has no particular reason to revisit or look at.

If the other moments were like the first, exploring areas that are new or current to the player, then I would have less of a problem with it. She doesn't need to be hanging around with a neon sign. I just take issue with her placement and the timing of that placement.

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hansberg

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Previously I had mentioned that I had terrible issues with this game the first time that I had played this, or tried to. Getting stuck on various bits of the world, stuck mid air as I tried to jump down from higher areas, the BSB being able to hit me from across the room (leading to one amusing moment where my character was twitching about with blood gushing from himself in spite of the BSB not being in physical contact with him). I put the game away because I COULDN'T enjoy the game: I was just waiting for the next glitch.

I recognized at the time that my experiences were unique, that there did not seem to be others with quite my level of issues. I figured that I would uninstall, maybe come back to it some other time.

I came back to the game this week. Now, while I'm still not sure that I especially like the game, I WILL say that I haven't encountered any glitches. The result is this: in spite of remembering very little about the game, I am absolutely mowing through the enemies. I'm getting close to approaching Father GasCan and have died once, and not against the Cleric Beast which I would have expected. SO FAR (this may change) the absence of fear over the game breaking is just letting me go to town on everything around me. This is more of an amusing side note than anything. It does, however, lead me to be somewhat concerned about a repeat of my experience with the last Souls game that I played, that being Demon's Souls.

I did not find Demon's Souls difficult. I rarely died, and I played as an archer, which I imagine that the developers did not expect since the bosses all seemed to have difficulty countering my arrows. I got bored, but played through to the end thinking "It gets more difficult, right?" It didn't. Not because I'm some sort of incredibly skilled pro gamer (I'm not), but because something about that game clicked with me, and I could sort of figure out how things would play out with each encounter. Hopefully that doesn't repeat itself here, because I don't want to run into another scenario where I grow bored and spend more time with a title than I really should.

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hansberg

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@jrowley223: Yeah, like I said I recognize that this was pretty unique to me specifically so I may give it another go once I'm done with DQXI.

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hansberg

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This series has made me want to revisit this game. When I first played it I HATED it with a passion. This is largely due to an enormous number of glitches that I kept encountering. Seemingly far more than most seemed to encounter, so I recognize that this was apparently a situation that was fairly unique to my situation.

I would get stuck on wheels in the opening area... and by stuck I mean I would be unable to move at ALL, leaving me helpless. At one point I would hop off a ledge and somehow get stuck halfway down the decent, left to hover. The finale came with the Blood Starved Beast: he has an attack where the grabs the player and does some severe damage. On one occasion he accomplished this from across the room. It was amusing to see him going through his animation, while my character hung in mid air with blood gushing out; but it was the end of my enjoyment. I kept playing for a short while afterward; but it was hindered too greatly by the previous experiences (I only mentioned a small few, here); and instead of enjoying the experience I was just waiting and LOOKING FOR the next flaw.

Maybe, a year and a half later, it might be time to revisit it and see if I run into the same issues with a fresh playthrough.

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hansberg

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This was perfect. Funny in moments, chill in others. Also the radio stations inspired me to pick an international radio station per day and stream it while working. It's been remarkably helpful in getting through the boredom of solitary work.

More of this, please.

Also... 24 hour trucking for Extra Life suddenly sounds to me like it could be a fantastic show; but I suppose that's a long way away.

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hansberg

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I do enjoy the dad content. Ages 6 and 9 here. As somebody who introduces games to the kids, sometimes getting it right (Knack II) and sometimes getting it wrong (I wasn't expecting Rayman Legends to become a rage fuelled war in multiplayer), hearing these experiences is a treat.

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hansberg

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When Brad said Cool Spot I thought to myself that, while it wasn't a horrible answer, there would be no possible way that it would get any more than a couple votes.

Well done, community. You renewed my hope for the future after briefly dragging it down by calling Yoshi a horse.

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hansberg

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Edited By hansberg

So much potential, but all that I can imagine is that a Garfield game could be made out of this as a way to continue Garfield with Gerstmann.

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