The game had a dissapointing over-all story arch - started out great, with the possibilty to expand alot on the whole augemntations/pure-thing and relate them to the real world, but instead it went down the fantasy-drain and got lost in some conspiracy-thing I didn't really like at all.
My problem with the bossbattles wasn't really that they were bad, because I don't think they were even for my hacker-Jensen, what they lacked was a feeling of point. I didn't knew who the bosses were and I didn't care, so they just became useless.
The backdraw Op seems to have missed about games with multiple paths to the target is that non of the targets requires a special skill - everyone is always accessible in an esy way just because the developer can't tie something to just one skill.
To take Deus Ex HR as an example, you can choose not to hack - in other words, important doors are either always working, or at level 1 so it's hackable for all. No mission is impossible to complete just because you can't punch through a wall, because some people doesn't care for that skill. so, there is always another door or airvent to sneak through.
I get my share of cock-/tits-enlargementpills but the one that is really driving me both mad and confused are the ones from NRA. I'm norwwgian. I don't hunt.
@LiquidSwords: I'll admit my post got off as a bit negative. I meant to say that I can't believe it's any good due to the plot, but I see a lot of people talking kindly towards it.
Log in to comment