Honestly it did seem like Brad was getting genuinely annoyed at Dan to me and came across as a little hostile, but really I have no idea whether they were really being serious or not. They seem like they're on good terms anyway, and frankly I would be pretty pissed if I had to sit in a room for four hours and play Mario Party. I don't know if anyone except for Dan was really enjoying themselves, but whatever it would be ridiculous to pretend to psychoanalyze the GB guys over the internet so I don't think it's worth speculating about.
But yeah I definitely noticed a lot of dead air this time around; I really enjoyed Jeff ripping on the game in the first two episodes so I was disappointed that he was silent for a lot of the time. For what it's worth I would prefer to watch a 25 turn MPP; the concept of playing Mario Party for 3-4 hours was funny in itself, but watching it for that long can be really repetitive and I didn't enjoy it half as much this time (no offense).
Uhhhhh I remember there was a bombcast with Ryan and Jeff talking about Bubba Gump in the beginning where Jeff says "screeeyimps", I don't know if I even remember a shrimp email question but would you have a general timeframe in mind?
Anyway I think pretty much everyone would agree that the inclusion of the gigolo missions is going to alienate people, and it was bad judgement on Grasshopper's part to develop a game with them in it in the first place, regardless of whether or not you agree with the amount of criticism they received. They come across as tone deaf whether or not they were intended as satire or humour.
Despite the bad reviews I still want to check it out for myself. Nothing Suda has done since the first No More Heroes interested me, but Killer7 and NMH were two games that truly felt unique and imaginative, and I hope he can still pull off games that live up to the experiences I had with them.
EDIT: Also, for those who are curious, Suda 51 has an executive director credit for both Lollipop Chainsaw and Shadows of the Damned, but from what I understand both were actually directed by different people, and he actually took a back seat with regard to designing those games.
"one of gaming's most memorable protagonists regardless of gender"
Faith was not a memorable character, what exactly was so memorable about her? How many people were talking about her a month after Mirror's Edge came out, and how much of what was being said wasn't talking about her specifically as a female character? I hate to come down on you and split hairs over something so minor, especially because I respect your intentions with this article, but I think that statement amounts to little more than flattery on your part, Patrick.