My Favorite Games

These are my favorite games, since I started gaming back in 1992..? Back on my 66mhz computer, using the good ol' MS-DOS. When I was a child my parents very much hated video games, and stuff of that nature so you'll see a lack of any early console classics. I never got any console until I was able to afford to buy one on my own and that was the Playstation 1. Enjoy taking a trip through my favorites both old and new!

List items

  • 3D racing what more could you ask for?! This is 1994 and you could drive your car, OFF a track and into a lake. Back then that was groundbreaking.

  • The first driving simulator I ever played. If you can believe it this game had a completely open city like Grand Theft Auto! Three cars to choose from; back then that was amazing!

  • I never finished it as I was too young to solve the more complicated puzzles and did those Kyrandia games have some crazy puzzles. What I got out of it was some really funny writing, great art and a fascination with Malcolm the evil jester magician who took great pleasure in toying with peoples lives.

  • Amazing game. I got it in a Costco bargain bin of all places and was extremely worried at the time the clerk would sound some sort of WW2 alarm siren because it was a MATURE title with blood, gore and even nudity. Very dark, extremely violent, extremely twisted. The game came with a really well crafted, hand written journal in which the protagonist of the story wrote out his thoughts. With time the writing became sloppier and sloppier and the thoughts slowly slipped into madness. Eventually you just got full pages of "SLEEEEP MUST SLEEP.." scrawled erratically. Haven't played a game like it since.

  • Instilled a love for third person shooters in me. The main character seemed so cool, a rogue bounty hunter type in super cool red armor just decimating anything in his path! These days thats pretty generic trope but back then man it was something!

  • What an adventure game for those times! You got to choose a character from a ridiculous roster of supernaturals and go forth solving classic point and click puzzles. The interesting and unique gameplay mechanic present here was that each puzzle had multiple solutions depending on your character choice. Locked door? The thief can picklock it, the vampire can turn to mist and slide underneath and the lady in a mech suit can just smash it down.

  • Haha CD-ROM CLASSICS! When I saw that cover pop up when I loaded this into the list my heart felt all warm and fuzzy! Great game! The plus version let you play on an even harder setting. I thought the original was hard enough but this is the version I owned. Got to customize limbs of your cyber agents and buy all sorts of different guns. Even hijack vehicles!

  • Everything was seemingly made out of weird balls in this game and it had a princess. As a kid this was all I ever wanted!

  • Welcome to the world of 3D! Extremely weird and very SCI-FI. In the opening sequences of the game you're already beating a fellow test subject to death with his own arm. Also this was one of the first games I remember playing where you didn't shoot "bosses" to kill them, but rather used environmental puzzles to overcome them. The first boss you fought was a giant cyber t-rex and you have to trick him into falling down a cryogenic tube and then you'd freeze him.

  • Game had style! The action was evenly divided between fighting in a giant mech (that could transform!) and first person shooting on foot. What I remember clearly was how graphic the on foot blood effects were and how fast you died. Interesting to note was that I was playing basically pure anime, and I didn't even know what anime was at the time!

  • I love both Fallout 1 and 2 but I thought I'd just put 2 on the list for both of them. To this day I honestly think it's the best RPG ever made. I don't care what you say I haven't played and enjoyed anything more than I enjoyed Fallout 2. You guys take your Skyrims and New Vegas, I don't want it. No character, no personality, just mindless dialogue and repeating textures. This game had a ton of endings, literally DOZENS of possible class combinations. You could talk your way through the entire game or you could start with an INTELLIGENCE of 1 and all your dialog would be "Ugg ugg me shiny want.." and people would react accordingly! All the quests were interesting, hardly anything consisted of "find me 5 gears to fix this motor for our town" and when you did go fixing something it was such an overarching complex story that it was worth it. Not enough praise can be given to Fallout 2.

  • The "sequal" to Fallout 2 I didn't want but greatly enjoyed. I only say that because it was the next game Black Isle developed after Fallout 2 (if memory serves me right) and all I really wanted was a Fallout 3! This game is known to have a crazy plot and it is pretty crazy. The combat is not that great, you only really should choose magic as a class and then you become so ridiculously powerful that battles are just a formality. The Planescape universe is so insanely unique I have no idea why we keep seeing games with elves and dwarves. This license is the MOST underrated fiction you will ever find. The story is very deep and poignant. Your companions are not all incidental strays that just jump on board to help you deal with issues for the hell of it. Everything is tied together and when you find out how it's a real Sixth Sense kind of moment.

  • Not an incredibly deep game but incredibly satisfying. First time I saw damage modeling on vehicles. This was the Twisted Metal before that game existed. To me anyway please don't call me out on timelines if I'm wrong! You didn't have any weapons so the goal was to simply ram the life out of your opponent or finish the laps. Had a ton of fun with this and unfortunately the subsequent releases were never as good.

  • Unique classes and amazing visuals. The true stealth game of it's time. When you pulled off an entire level without the Germans knowing what even happened it was the epitome of satisfaction.

  • My favorite GTA in the series. The atmosphere and music were second to none. Perfectly captured the era. I liked San Andreas for the technical improvements but I thought the plot fell apart and it felt like you were just an errand boy. Tommy Vercetti was a guy that knew exactly what he wanted. Hey man, kill all the Haitians!

  • Not only was this completely free but it defined class based Deathmatch. I'd hop onto these XP saving servers with a friend that had a 10 map rotation and we would race to see who could get to 4 star General first.

  • When you got bored of the regular game after maybe 200 hours of flying upside down, landing on rooftops, skydiving, beaching the carrier and occasionally even playing a a regular game of conquest - you had a plethora of Mods to choose from. Most notably the excellent Dessert Combat mod which would go on to become Battlefield 2.

  • Everything that 1942 was but better. Only real issue I ever had was the complete air domination that could go in if a good pilot got his hands on one of those flying death machines. I need a medic!

  • Raids in WoW? Pffft.. were doing a Bhaal run on hardcore to find some SoJ's man.. I don't really remember the lingo that well but this was THE game to play back before MMORPG's became popular.

  • Shalesbridge Cradle. Yah..you remember that level right? Sitting in a corner, in the dark, clutching your mouse in fear as you heard the electric current get louder and louder. This game was very good and it passed the torch onto a new generation. Lets hope when they finally make another Thief game it will be a worthy entry.

  • Great platforming, great story, likable characters. I couldn't believe how smooth the gameplay was when I first played it. The Prince really reacted to every button press and just flowed in combat. The ending to this game is by far one of my favorites of all time.

  • Solid Snake is the man. Putting your controller on the ground to have it vibrate. Reading the memory card. I think I fell in love with everything MGS had to offer.

  • I really hated Mafia at first. The driving was so slow, the cops were on you about anything and it just felt so weird. In time I learned to love it. No other game showcases a historical time period quite as well. As time goes on the cars get nicer and nicer, people wear different clothes, the times are changing. I can also proudly say I beat the racing mission pre-patch and it was the worst.

  • Even back in the day this game was a hard sell. Basically all puzzles intermixed with FMV's sprinkling in a dose of plot to keep you going. This is a game from the old unapologetic era of not holding you by the hand and not telling you anything. If you're unfamiliar with the lore well then tough. Gorgeous graphics, intelligent puzzles unlike it's predecessor Riven, and overall very satisfying.

  • The epitome of Myst games. Nothing beat it. After Exile it was hard to imagine the games could look any better and yet they topped themselves. The puzzles were immensely satisfying. The environments were simply amazing. The worlds they crafted were so unique you could just lose yourself going about seeing how these machines worked, and then figuring it out, on your own and setting them in motion was a feeling second to none.

  • This game was the best representation of what it's like to be inside of a computer that I've ever seen. Years before Tron Evolution the movie - it surprisingly shares a lot of motifs.

  • Just watch the intro on YouTube if you can find it. The true tower defense game except you made your own path and guarded them however you pleased. Also surprisingly one of the first games to put you in the shoes of the bad guys. Another great title that would just not fly these days (you could build torture chambers where would be looters trying to break into our dungeon would be brought into, strapped to tables and then whipped and tortured in real time..)

  • I got the first Hitman game on a whim. Hey cool title right? While it had a ton of problems it was such a unique experience I just kept playing. How does a 6 foot tall, Caucasian bald guy with a barcode on the back of his head pass off as one of the Chinese Triad bodyguards by just wearing a black suit and shades he got off the guard he put to sleep? Who cares! Blood Money pretty much fixed everything that had bugged me in the series to that point. I am very excited for the newest installment of this series.

  • Best snowboarding game out there in my opinion. I value customization in games and here you had it ad infinitum. Make your guy or girl and take it to the slopes to prove you're number one! I made it to Rank. 2 and just could not get the points needed on that last insane run to be the top dawg. Oh well it's the journey that counts sometimes!

  • The first Playstation 2 game I got along with the system itself. (Ironically when I got home it wouldn't read the silver disc and had to go right back and exchange it for a different PS2 haha) The first game was known as "that game that came with the Metal Gear Solid 2 demo." So naturally the sequel wasn't given much attention. Great cinematics. Very fluid and dynamic combat. When you gained the ability to zero-shift in the latter portion of the game you felt unstoppable as you SHOULD in endgames. Also who didn't think the Vector cannon animation wasn't the most badass thing ever? Very excited for the HD collection!

  • The original retained a lot of RPG concepts which made it great. Sure the missions were repetitive but the combat made up for it in my opinion. When I leveled up my Adept powers I was such a powerhouse that I picked fight with anyone I could just to smash them into walls.

  • A very unique romp through the wild west. Up until this point we could only play games that hinted at an open world environment set in this era. Red Dead did a lot of things really well and had a great ending. I enjoyed going on this adventure.

  • Normally not a huge fan of cheap scares and horror games. Dead Space did everything so right it was scary. I am a huge sci-fi fan and loved old movies like Alien and Even Horizon for the cool portrayal of spaceships and tech. The Ishimura was like a dream come true. Felt like a real space ship should.

  • What a rush this game was! Completely insane, over the top action and oozing with style. The plot actually made sense more or less which is a definite plus! Combat was like nothing out there and the bullet time was perfect. I got good at the game but never mastered it - still even if you're not that great at beat 'em ups this is the one to try if you're thinking of getting into them.

  • Improved on everything that the original did. I had small gripes with the levels as they didn't seem to flow as well as the original but that didn't stop me from absolutely loving the game. That said if they come up with Dead Space 3 it would have to be vastly different to still hold my attention as 2 pretty much satiated my appetite for that series.

  • While not getting everything right Mirrors Edge was an ambitious idea that tried something many people deemed impossible. Platforming, much less smooth parkour in First Person Perspective? Well it worked! Not everything in the game did, but that part they nailed and it was a unique experience from start to finish.

  • The first superhero game to get it right. Asylum is superior to Arkham City in my opinion because the pacing is done right and the story isn't completely ridiculous. You are trapped in this mad house and you gain gadgets over time. Story beats just made sense. The combat was satisfying and responsive.

  • Who would think a downloadable title would be so well made! This summer hit delivered tons of fun. Loved the smooth animation and the incremental upgrade system. By the end of the game you really felt like a true badass in your high tech armor.

  • If you can get a group of friends to play with you in a full squad this game was an awesome online experience thats second to none. The downside is I felt BC2 was nearly impossible to play by yourself. I got a real Battlefield 2 vibe from this title which was definitely a good thing.

  • People don't really like this game much. I really liked the graphic design side of it. When you get past the slow start and killing spiders in underground caves and then enter the huge castle of "Dracula" the vistas are stunning. The combat had a good weight to it as well. I enjoyed the fiction quite a bit as well.

  • Resonance had a crazy combat system. I watched videos online of battles and literally could not figure out what was going on. Curiosity got the best of me and I went for it - it was the right choice. Combat is like no other JRPG out there. The characters offer a wide variety of customization thats present in all cutscenes which is something I love. I don't know what it is but I love playing dress up in games! The characters all had interesting stories and the dialog.. oh man. Look up that "all we have is raisins" video on YouTube. Sadly I never got to finish it because my saves got corrupted when moving them over on a flashdrive (burn forever in hell Rocketfish) so I had to end up watching the latter half of the game online because I just didn't have the strength to go through 50 hours of game to get back to the same point again.

  • Hey this game is hard! Before Dark Souls came out with it's amazingly robust marketing campaign not a lot of people knew about this game. In my opinion the better of the two. Sure Dark Souls improved on a handful of game mechanics but Demons Souls had the better atmosphere. The Nexus was haunting and peaceful. The Maiden in Black enigmatic. The whole hub world was great because you really felt like the last bunch of humanity sealed away in this crazy place, seeking shelter from the darkness thats engulfing the world.

  • Never played a game where I was so amused by just dialog happening in the background. The jokes masterfully written, all delivered to perfection. While the first Portal was a neat tech demo that featured a funny twist at the end, Portal 2 manages to completely earn it's full price mark by bringing forth a great story, amazing cast of characters and some really unique artistic design - not to mention the ingenious puzzles themselves.

  • While I was never a fan of the first game this "reboot" of the series struck the perfect balance of oldschool ideas and newage design. Being able to hack computers and basically go around doing anything you wanted while accomplishing your main objective was a joy. The outsourced boss fights were a bummer but did not ruin the overall experience.

  • If you want to turn off your brain and just go on a fun romp of destruction and crude yet funny jokes get this game!

  • Shoot the heck out of robots and watch them splinter to pieces. Pure, unfiltered fun courtesy of Japan.

  • What a great journey through that specific time period. Finally a game with an engrossing story and a cast to support it.

  • While it took me a while to get used to the way the game actually played - once again what kept me coming back was the story. Max is a man transformed before your very eyes and it's a story of redemption which is always good to watch and even better to experience first hand (through a controller)

  • Excellent arcade title. Tight controls, good story, amazing art design. This game is a love letter to stealth/action fans across the world.

  • A clear example that you should always give second chances. While I found the original Borderlands mind numbingly boring and borderline frustrating to even play, the second iteration has kept me engrossed even in solo play and finally made me understand the appeal of the series which eluded me the first time around.

  • Probably the most innovative and exciting action RPG of the 360/PS3 generation. I loved Dragon's Dogma for many reasons. The static enemy levels, the quirky world, the surprisingly helpful AI companions, the varied combat system.. It was a game that came and swept me away which is what I love most about big RPG's. The Dark Arisen re-release was likewise a delight.

  • A great franchise reboot, Tomb Raider for me was everything that Uncharted was not. It's a personal preference of course, but I loved everything about this game. The tactile controls with platforming that actually mattered was a breath of fresh air in a world where we mostly just pressed a stick in a given direction and the character did all the world for us. The sheer amount of customization and detail was amazing, with every equipment upgrade physically visible on your every changing arsenal. Laura likewise underwent a grand transformation from a tightly clad caricature straight out of the 90's to a relatable human being.

  • No one asked for this, but we got it and it was great. Syndicate did a lot of clever things for the first person genre that no one gave it credit for. The active combat system that let you hack your enemies, their weapons or the environment, all smoothly on the fly was a real revelation in the shooter genre. With just enough callbacks to a series from over two decades ago, Syndicate offered an introspective smirk and smile here and there while maintaining a completely unique identity deeply rooted in the here and now of gaming. When the story was over, the Left 4 Dead styled 4 person co-op likewise offered a lot of new gameplay options that simply didn't exist in other games, and it was fun as hell to play.

  • Infinite was one of those rare games I instantly started to play again the moment I finished. I loved the story and characters and thought it was a satisfying finale to a great series.

  • Devil May Cry has never felt better. It really goes to show how proper level design can go a long way to elevating a series past a bunch of random enemy encounters strung along in a quasi medieval setting, to an actual game with a concise beginning, middle and end - and with so much style to boot.

  • A launch game that really wanted to showcase everything the PS4 had to offer - and for the most part it succeeded! Gorgeous graphics, fun gameplay and a ton of little gimmicks involving the PS4 controller made me really enjoy me time playing as Delsin. Even the slightly over the top "get the man" punk vibe didn't deter me from our main protagonist who I came to really like by the end of the game. It also featured one of the better dark-path endings I've seen in a game that offers the choice.

  • I loved Demon's Souls and did not find my passion for the series reignite with coming sequels. Going very much against the grain I actively disliked Dark Souls and thought Dark Souls 2, while maligned the by general fanbase, was taking steps in the direction I wanted the series to go in. Bloodborne executed on those changes even further, bringing back the vial blood systems and dealing away with Estus flaks - among the many other changes that is. Most of all I loved the change in setting, and getting away from armors, double handed swords, and the medieval setting which by the end of Dark Souls 2 felt too familiar for a series famed for it's overwhelming sense of alienation. It was also the first PS4 game I ever platinumed, inspired by the legend himself: Brad Shoemaker. Fuck those chalice dungeons.