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indieslaw

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indieslaw

580

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When I read this article, it had 666 comments. Feels appropriate.

Good luck Dan!

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indieslaw

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Edited By indieslaw

Little confused, is there like a companion discussion video with this?

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indieslaw

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@anderswarming: Reaching back a couple of years here. There's definitely a lot of of writing, academic and otherwise, about how film creates a "dream state" that can draw you in, and frame rate is a technical part of this that affects it directly. Over time, 24 fps more or less came to be settled on as the sweet spot for where this can happen most effectively.

Higher framerates look closer to reality than lower framerates do. This is why security cameras will often use very high frame rates. Even with Peter Jackson's (unsuccessful) attempts to switch up the frame rate, he was doing it at 48 fps, a multiple of 24. But to my eye, this undercut the film, and made the whole thing look like humans in prosthetics rather than dwarves and hobbits and whatever. It undercut the suspension of disbelief that is necessary in film, not just for accepting narrative/plot elements, but in the way you kind of let your consciousness float, and get swept away by the film experience.

I'm not trying to be overly poetic. When you lose yourself in a film, there are certain elements at work, technical and artistic, actively encouraging that effect, and the lower frame rate of 24 fps is one of those tools.

Video games have a similar goal, but are kind of coming at it from the opposite direction. The danger isn't slipping into representing reality. Everything about video games are a construct, artificial and built from the ground up, and it's a battle for acceptance as reality every step of the way. It makes sense to me that that's probably why higher frame rates only help games, and that acceptance of the game state as real to your mind, when it's a hindrance for films, and other visual media that are depicting actually filmed reality.

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indieslaw

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I kinda feel like the Netherrealm stuff is worse than it was made out to be here. That variety article paints a picture of systemic sexual harassment and discrimination, on top of the issues with crunch, and with contract labor.

Seems pretty rotten.

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indieslaw

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Edited By indieslaw

@elliotcm: I thought that was the reference! The only other time I’ve heard it is when Jeff says it to brad towards the end of one of the early holiday streams, the one where vinny had to point the camera at the tv. Have they talked about it elsewhere?

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indieslaw

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What a cool concept, is this new? I’ve never seen this kind of co-op.

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indieslaw

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Are they playing with the dlc for this series? Also, all the suggested names in this thread are on point. They should just cycle through these names

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indieslaw

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Edited By indieslaw

Hey @rorie, I just noticed that I haven't used my promo code from my past few renewals. Do those expire? They'd just be in my renewal confirmation emails right? (If someone else knows the answers for sure and wants to perform rorie-relief, I'll take helpful answers from anyone).

Also, put me down as someone who would very much appreciate the ability to order XLT sizes. I understand not being able to keep them in stock, but even meeting half-way with pre-orders would be super appreciated.

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indieslaw

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This was the most interesting thing in that conference, sparse as it was. I really want to know more about it.

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indieslaw

580

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Weird that Halo Infinite already has this side-sequel announced.

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