• indigozeal posted a message on the post 633: Potion Balls.

    Aw. We never got an update on last week's most important story: the Email Salutation That Rocked the World.(As for the "don't you feel BAD you wanted us to talk about the workers' rights angle!?": no,...

  • indigozeal posted a message on the post The HotSpot - Episode 360.

    People did know about Working Designs' difficulty changes back in the day, as Victor Ireland talked about them in interviews and manuals. I will say there's not much in the way of difficulty that got ...

  • indigozeal posted a message on the post 632: A Place for Hair.

    @jedikv: Hold on: I had a realization here. You're arguing that our opinions should just reflect those of Giant Bomb. You didn't arrive at your position in this debate through any sort of logic or rea...

  • indigozeal posted a message on the post 632: A Place for Hair.

    @jedikv: "Not a member" doesn't rule out independent contractors, and I'd want more information before I take Totilo's word. I know you don't actually read my posts, so I'll just quote myself here:@i...

  • indigozeal posted a message on the post 632: A Place for Hair.

    @jedikv: As I've stated repeatedly: the emergence of the tactic of massive dev leaks itself is newsworthy. Even on the off chance that it's not motivated by worker abuse (and, again: I highly doubt th...

  • indigozeal posted a message on the post 632: A Place for Hair.

    @jedikv: I stand by what I said: worker abuse is so probable a motive that if you don't discuss it, you're sticking your head in the sand. Listen to almost any other discussion of industry news on the...

  • indigozeal posted a message on the post 632: A Place for Hair.

    @jedikv: Yeah, but it doesn't exactly take Scotland Yard to consider: "hmmm, these employees are working 16-hour days, are getting hospitalized from overwork, and aren't being paid as promised - could...

  • indigozeal posted a message on the post 632: A Place for Hair.

    I listened to the Twitch archive to hear their take on the Last of Us news, and considering the rampant worker abuse that the leak has spotlighted (and by which it may well have been prompted), having...

  • indigozeal posted a message on the post 629: Give Me a Werewolf.

    I don't see the value in the "u mad?" approach to criticism. Of course, video games have a huge problem with toxicity, but if you're reflexively branding every change that makes people upset as positi...

  • indigozeal posted a message on the post One of Those Super Fun FMV Streams!.

    Just saw this after catching the latest Best of GB and really enjoyed it. It sure looks like they had fun making the game, and I was definitely fun to watch. Thanks to Vinny and all who appeared.

  • indigozeal posted a message on the post Episode 254.

    In this cloistered, virus-filled age, I don't know if we have sufficient mental resources left to deal with Pizza the Hutt images on the front page.

  • indigozeal posted a message on the post 627: Final Fight Questions.

    I enjoy a crisp Anjou pear, but I am totally on board with the anti-pear sentiment in the podcast. Pears are used as cheap filler in so many fruit-based foods (jelly, juice, fruit snacks), in flavor b...

  • indigozeal posted a message on the post Working From Home: Record of Lodoss War.

    I appreciate Jason showing us the Lodoss game. They seem to be tracing a lot of stuff from Symphony, but seeing a title based on a classic anime that's not a smartphone cashgrab is a surprise in this ...

  • indigozeal posted a message on the post Episode 251.

    @bisonhero: I think our disagreement here hinges on how difficult and/or unresponsive we found the game, and I can only say here that I didn't have the difficulties with the gameplay that you did. I d...

  • indigozeal posted a message on the post Episode 251.

    @bisonhero: Opinions differ, of course, but I think this site's attempts to tout Ape Out as a substitute for Goose Game deeply misread the appeal of the latter game. I'd raise three reasons why it got...

  • indigozeal posted a message on the post The Jeff Gerstmann Home Game: That Stupid Special Mario Game Part 2.

    @vibratingdonkey said: Super Mario?Evidently. Note the clumsy, awkward movement and slurred, sluggish music.(Super is Swedish for drinking, as in alcohol, as in large volumes.)(It's a funny joke.)Fin...

  • indigozeal posted a message on the post Episode 251.

    The big ending joke of Goose Game was one of the best moments of the year in gaming for me. Maybe the Hotline Miami-ripoff gorilla murder game has something on its level, but I'm not holding my breath...

  • indigozeal posted a message on the post The Jeff Gerstmann Home Game: Fish Puzzles For Everybody!.

    I appreciate everyone's efforts to entertain us in these sequestered times.The circular nature of those jigsaws reminds me of the Glass Masquerade series on Steam. The pieces in that series don't qu...

  • indigozeal posted a message on the post 02/28/20.

    I had almost the exact experience with 1942 Rorie did here - I adored it as a kid, but I went back relatively recently and found it wasn't nearly the game I remembered. I still played through the L...