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ivdamke

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ivdamke

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@the_nubster: Oh wow yea I see it. I would've first guessed it was how the engine manages draw distance with something like POM or Tessellation but that brick wall doesn't appear to be using those methods at all.

I would still assume it has to do with an optimization feature that's managing the textures though. It is very odd.

I wonder if it's a feature to reduce appeared tiling of repeated textures like brick at a distance? Because the texture is collapsing the tiled elements into itself.

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ivdamke

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One of us is crazy because I for the life of me cannot see what you're talking about in that video.

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ivdamke

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Remember the late 00s early 10s rhetoric about boss battles being dated and obsolete?

Yea...

Fun write up, this discussion has happened a billion times but not often has someone sat down and written it out.

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ivdamke

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I don't give two licks about RDR Online but I'm still plodding through the singleplayer and reading that the weapons locker from Online is now in Story is fantastic.

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ivdamke

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Without having played Destiny 1 and just jumping into this free availability, my first impression after about 3 hours is people got to the late game of this game being driven by buyers remorse.

The introduction to this game is absolutely god awful, the writing is abysmal, the missions are incredibly mundane and it doesn't even look that great. The only thing it has going for it so far is the movement and shooting feels solid.

I'm going to slowly chip away at it to see the parts that people proclaim are good, hopefully I don't just decide to uninstall it before that happens.

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ivdamke

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The biggest gripes I had with Hitman 2016 they already appear to be addressing with what has been shown of 2. Things like bringing back Picture in Picture, the brief case and hiding objects in other objects as well as events being less reliant on the player to trigger them but instead organically happening. Apparently they even brought back my preferred surveillance camera mechanic where there can be an NPC physically watching the feed and can totally blow your cover rather than just a point deduction unless you destroy the evidence.

The one that I really hope is changed from 2016 is randomised NPC head movement. It causes massive inconsistency in runs and its both tedious for funning around as well as when you're doing to optimise runs.

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ivdamke

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@bradbrains: Only the performance is different. Other than that the characters are more or less interchangeable. They only have minor differences in the writing.

I think after Unity's coop debacle they're just doing both to not have that instance again.

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ivdamke

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#8  Edited By ivdamke
@mattgiersoni said:

I'm also super tired and bored of playing the cliche "tough, dark-haired, straight white dudes" who are protags in like 95% of games (all games not just AC) so whenever there's another option I'm gonna choose it.

Alexios is a white dude now? Weird, I coulda sworn he's Greek.

(you can also play him as gay or bi)

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ivdamke

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ivdamke

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@muaddibththird: Set your MM settings to Any Connection, Same Region. More often than not you will get fine connections and it will speed up match making dramatically.