• jackelbeaver posted a message on the post Mass Effect 3 - Part 25.

    It's gonna be a bit chunky. kind of like one of those dlc's. You can do it all in one go, but there's alot of reapers to wade through between you and the ending. In my memory it's a few "segments" ...

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 22.

    There's actually ALOT of story left to do in the post-clone part of the citadel. You can check your terminal for emails where squadmates will ask you to come meet them for a hangout cutscene, you can...

  • jackelbeaver posted a message on the post Mega Man 6 - Part 03.

    i wonder if they'll ever get back to more of these after mass effect

  • jackelbeaver posted a message on the post Mass Effect 03 - Part 21.

    @twolines: @xdeser2: While I'm fine with the Leviathan Explanations, I didn't realize how many similarities it has to the Halo games' thing with the Forerunners and the Rings and the Flood. Preserve ...

  • jackelbeaver posted a message on the post Mass Effect 03 - Part 21.

    @dan_citi: You get into some of those Super DLC Weapons and they make even Insanity a breeze.

  • jackelbeaver posted a message on the post Mass Effect 03 - Part 21.

    I say do Citadel now. It actually works completely fine to chip away at Citadel and Leviathan during the whole game, but the way Citadel ends, specifically after doing all of the extra story stuff a...

  • jackelbeaver posted a message on the post Mass Effect 3: Part 19.

    Watch out for the point of no return. After Sanctuary you DO NOT want to move the main story forward anymore. You will be locked in at that point.

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 18.

    DLC is probably soon, right?

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 17.

    you guys are free to play most of the dlc between now and the pre-endgame stuff.

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 17.

    Renegade: Javik, Ashley (rip), James, GarrusParagon: Liara, Tali, KaidenNeutral: EDI

  • jackelbeaver posted a message on the post Mass Effect 03: Episode 16.

    You can take shepard's helmet off during cutscenes if you want.If you want the bonus power, examine the second medical bed in dr chakwas's room.

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 14.

    "Oh come on, that's not the Renegade Option." It kind of is. Paragon and Renegade aren't SUPPOSED to be good/nice vs bad/mean. It's supposed to be about ethical priorities and grey areas, to the po...

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 14.

    As far as when not to do stuff, the Anderson thing you're clear to do after you meet Tali again for reasons I'm not gonna say but that everyone will appreciate, but then after the mission it's a littl...

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 11.

    The bars actually don't tell you alot about what these guns do. alot of them have unique mechanics and aren't just stats upgrades

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 07.

    You guys should head back to the citadel to meet miranda and check in on kaiden again.

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 07.

    Alex has been really running into the difficulty reduction of ME3. Every difficulty is about a full level down from the past game, so if you up it by one you should be at about where you were for 2 ...

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 05.

    At some point you guys should spend some time in the firing range checking out the different guns because at least half of the guns control actually completely differently and the stats chart doesn't...

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 05.

    wow doing omega this early....gonna be overleveled

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 03.

    James is using his flame ammo the whole mission...Alex never really got a handle on what ammo powers were in me2. It's not an active skill. it's just a thing you apply to your shots. In ME2 alex gr...

  • jackelbeaver posted a message on the post Mass Effect 3 - Part 02.

    One thing Alex needs to watch out for is to not always default pick the top right option and think about what's being said. It's very easy to just accidentally flirt with someone too much in Mass Eff...