Excuse Me, But You Got Your WoW in My Command And Conquer.
By jakob187 16 Comments
I'm late on my blog this week, mainly because it's been a hectic timeframe to try and actually get some form of exposition written. Nonetheless, it's finally here, even if it's on a Sunday.
So what's the big news for me this week? Well, that would be the Command & Conquer 4 closed beta. Our gaming center was lucky enough to get a chance to get into the multiplayer beta for the game. I've been a longtime fan of the C&C series, and despite what anyone wants to say about Westwood and EA and this and that, I thoroughly enjoyed C&C 3. I never did get to play Kane's Wrath or Red Alert 3, although I've heard plenty of good things about both as well. Command and Conquer 4, however, is a different beast altogether...and so far, "different" does NOT translate into "good".

You'll start off by picking one of three different mobile bases called "crawlers": offense, defense, and support. Each has its own units that it will call it, adding further to the "paper/rock/scissors" mentality of the gameplay that has become familiar. You can only deploy these crawlers in a specific zone, but you will then build all the units inside of this crawler. Whether your base is moving or staying stationary, you'll be able to build the units regardless. However, to deploy them onto the battlefield, you'll have to "unpack" the crawler. Already, this is TOO much work just to get units onto the field in comparison to the old base-building style. It gets worse, however, when you realize that you are limited to only three or four units per class to build UNTIL YOU HAVE LEVELED UP MORE!
That's right, folks - the "profile progression" and "leveling up" that we've been hearing about will actually unlock extra support skills, upgrades, and even unit types for you to use. Therefore, pray to God that you are constantly playing the game, or you'll find yourself on the other end of a massive beatdown where your opponent has to put forth very little effort to destroy you. This ALONE breaks the shit out of the game and frustrates me beyond belief. Granted, I'm only at level 4 right now in the beta, but I have already seen how a team of level 8's can rape level 4's. Do we really need more MMO in our RTS games?

As for the game type, they are showing off Domination mode...which is basically the main mode found in Relic's RTS games. Capture these points, hold them, and rack up ticket count to win. In the C&C universe...I don't know, it's just a poor way to go about playing. = /
I'm going to be getting more time in with the game, and hopefully the game will get better at some point.
In other gaming-related stuff, I beat Darksiders on Apocalyptic. Man, that game was goddamn excellent! I've still got a handful of achievements to pull, which is mainly going to be grinding away as well as exploring my ass off. I'm up for it, but at the same time...that lack of combat in the world is something that's going to drive me bonkers.
I also S ranked 1 vs 100 last week, which means I'll probably never touch that game again. It's fun stuff, but I know I'll never be in the top 3 of the crowd...or the 1...or in the mob...because there's a bunch of bullshit cheaters on that game.
With that said, I think I need to get some points for Mad Moxxi's, the upcoming AC2 DLC, and much much more.
Until next time...piece.
