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jakob187

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Knee-Jerk Reaction: Halo 4

It's been a while since I've done a Knee-Jerk Reaction blog, mainly because there haven't really been any games that I felt deserved to have one written. However, upon plugging in Halo 4...oh, there is definitely a Knee-Jerk Reaction in this.

HOURS PLAYED: about 20 minutes of multiplayer (War Games, Infinity Slayer)

THE GOOD

  • The presentation of the game all around is much prettier, but it's also more helpful than previous Halo games. The HUD for your Spartan is far more useful and immersive (thanks in part to the curvature added to look like a Spartan-IV visor that you look through).
  • SPRINTING IS FINALLY A THING! It's about time also. I mean, I understand that Spartans are wearing a literal ton or two of armor...but for fuck's sake, they are also genetically engineered SUPER SOLDIERS! They should be able to goddamn sprint whenever they want.
  • It feels like Halo in most ways: the jumping is right, the guns sound good, the announcer is still there, etc.

THE BAD

  • Welcome to Halo of Duty. The puzzle of the multiplayer combat (weapons on the maps, etc) is gone and replaced with Loadouts like Call of Duty. New weapons and such are unlocked through ranking up. NOT a fan of that. This was the one thing that kept Halo different from everything else: you relied on knowledge of the maps and knowledge of the weapons. Now, you just need to rely on knowledge of what level your Spartan is.
  • There doesn't seem to be a clear indication once your shield has been taken down of how many shots you can take before you are dead, or particularly how much life you happen to have available to you. This was something conveyed much better in Halo: Reach.
  • The maps are overly elaborate and don't seem to have a very good flow so far. I've only played on one or two maps (left my first match because you still deal with people leaving a match because they are getting stomped).
  • Slayer is determined by points now instead of overall kills, and there are multiple different things that give you "points", such as being a distraction while someone else pops a kill, getting assists, etc. This is a highly unbalanced way of letting people win a match, as it will promote stat hacking far more than something like Call of Duty.
  • 8GB REQUIRED INSTALL TO PLAY MULTIPLAYER! This information is conveyed to you in VEEEEERY small print on the back of the box. Luckily, you can install that 8GB to a flash drive and still be able to play. Unfortunately, it shows just how little they thought about the people on 4GB Xbox 360 consoles...
  • As far as I've seen, no more guests on Xbox Live accounts. If this is different, then let me know. I haven't been able to find it in the game...and it's not like this game came with an instruction manual. By the way...
  • ...the game doesn't have an instruction manual. It has some bullshit from Mountain Dew and a 14 day XBL trial card. THANKS, GUYS!

All in all, within 20 minutes, I don't think I honestly WANT to play more of Halo 4. The initial impression is a shellshock. I'm all about change in games, but this is a franchise that benefitted from not changing that much. I'm going to give it some more play time just to see if all this changes, but honestly...I think I'll just wait for Black Ops 2. = /

55 Comments

55 Comments

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project343

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Edited By project343

@HistoryInRust said:

It plays like Halo. People should take their hands away from the panic button.

My beef is that there are too few maps, and that I feel like I'm always playing either Ragnarok or Haven. Vote for something else, damnit.

There are like 13 maps in the game. That's pretty standard for the genre, no?

Try playing different playlists.

@Sammo21 said:

I am a long time Halo fan. I wouldn't say I am a die hard or a fanboy, but I've enjoyed all of the Halo titles for one reason or another and all of the multiplayer modes have been good. Knee jerk reaction about Halo 4? Fuck this shit; it sucks. 343i should be a little ashamed of the final product. Maybe if they beta tested the game first, but then again that might be why they didn't beta test it...I also don't really care for any of the maps, a first for the series. Honestly thinking of going back to Reach.

Could you be more specific? What didn't you like? And which maps didn't you like?

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granderojo

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Edited By granderojo

You know how I know progression systems in first person shooters are more popular than first person shooters without them?

Progression system oriented first person shooters have not only consistently outsold their counterparts without it. Halo 4 will sell more copies than it's predecessors, so no however many thread topics you fans continue to make, this is the future.

Games are a business. Progression systems extend the life of an otherwise short lived fickle process. Sorry to rain on your parade, shitting on all your hopes and dreams. This is the future.

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Edited By sammo21

@project343:

I don't like the speed of the new melee. I don't like how the controller sensitivity settings seems incredibly loose, no matter what you set it at. Of course I am comparing this to past Halo games, but still. The only mp map I think I actually like is Adrift. I don't like the unlock progression system as I feel those of this nature are unbalanced for lower levels. I don't like the matchmaking system. I don't like the fact almost everything in the MP is behind a progression wall or requires you to master accommodations to get armor. I think almost all of the "new" armor looks terrible. I don't know what it is about it, some of it I do know as they've redone existing armor types...either way, I find it all ugly. I don't like the fact that it feels like are weird latency issues with the game where the speed of the game feels wildly different going from 4/4 matches to 5/5 matches. I hate the increased amount of 1 hit kill weapons in the game. I could keep going on but it would be monotonous.

That isn't even my complaints about the lackluster sp campaign or the boring Spartan Ops.

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project343

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Edited By project343

@Sammo21: You have some valid dislikes and some questionable ones. Either way, Halo Reach is still ready for your enjoyment. I'd imagine you won't like anything else that 343 does with this series, so I guess this is goodbye to new Halo for you?

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deactivated-61665c8292280

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@project343: 10, which is close enough to standard. But there could be a hundred maps and it wouldn't make much difference, since the userbase slants the voting system so heavily toward Ragnarok and Haven. Which overlap together into all playlists. So, that advice is more or less totally unhelpful.