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jasondaplock

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Games of 2015

Semi-ordered list. Putting games in sequential order is a fool's errand, so I've opted for ranking. Ranks go S through F, roughly adhering to this matrix:

Rank C: A decent game. Worth the time if you know what you're after. Would recommend on a case-by-case basis.

Rank B: A solid game. Was either memorable or very satisfying to play (though probably not both). Would recommend to anyone interested in the game's genre.

Rank A: A great game. Description can't adequately convey its strengths, aka "you have to play it to understand what I'm talking about". Would recommend to anyone who doesn't specifically dislike the game's genre.

Rank S: A fantastic game. The game connected with me personally and powerfully. Judgment at this caliber is dangerous because it flips from analytical to emotional. It's a safe bet not everyone will enjoy the game as thoroughly as I do and it is viscerally frustrating to hear opinions that don't match my own level of enthusiasm. Still, I would recommend the game to anyone without qualification on the off-chance the experience is as gratifying for them as it was for me.

List items

  • Rank S. Great cast and sense of humor supported by an incredible meta-narrative. I still can't listen to "His Theme"; it's too much for me.

  • Rank S. Finest stealth action game I've ever played.

  • Rank A. The best 2D platformer since Super Mario World. It just feels good to be in it.

  • Rank A. XCOM with less base building and a good stealth-based combat system.

  • Rank A. Grinds down transportation simulation to its purest form and executes it perfectly.

  • Rank A. Brutally hard, well-made chaos.

  • Rank A. Tense and fun in equal measure to a degree I normally don't get from games centered around team competition. Just don't score on your own goal too often and you and friends will almost certainly have a good time.

  • Rank B. Dual-joystick shootin' in the old style with Vlambeer's feel.

  • Rank B. It burned a few episodes up front getting going, but once it jettisoned that first stage I wanted to see it all the way through immediately, which is rare for me in narrative-driven games.

  • Rank B. Someone finally put together the rally game I wanted.

  • Rank B. It only took a decade and a whole other studio to recapture the magic of SimCity. Still not ambitious enough for the A, though.

  • Rank B. A fabulous sandbox. Clearly not as enamored with it as some people, but definitely enjoyable.

  • Rank B. A novelty, sure, but a great one while it lasts.

  • Rank B. A few too many loose mechanics; still a very good time.

  • Rank B. It's got its moments, and MAN are they somethin'.

  • Rank B. One of those indie titles they keep raving on about that's worth the couple hours.

  • Rank B. It apes Lovecraft a lot but, frankly, Sunless Sea is better-written. If it wasn't so god damn slow, this would be a knock-out for anyone looking to stroll through sophisticated madness.

  • Rank B. Dumb in the best way.

  • Rank B. The New Order came out too recently to recommend this game highly, but it retains the most satisfying shooting I've played with in a while.

  • Rank B. A few too many superfluous elements but the core mechanic is entertaining.

  • Rank B. So breezy.

  • Rank C. A simple, master-able platformer.

  • Rank C. The style is well-developed and there are some entertaining twists on the formula, but Axiom Verge adheres to its inspiration in some problematic ways as well. In a year where we're getting platformers like Ori, the classic Metroid movement just doesn't feel great anymore. Still, if you're a fan of this kind of game, this is a well-executed version of it.

  • Rank C. Is finally getting to Mun or into orbit or off the ground satisfying in KSP? Absolutely. Is the process of getting to those points fun? Not so much. Good for playing while listening to podcasts and such, but as someone who tends to pay full attention to games while playing them, KSP wasn't all that compelling in the space between achieving goals.

  • Rank C. Wears its inspirations on its sleeve (FTL, Mad Max), doesn't quite build the experience around the premise, but still entertaining.

  • Rank C. Only barely disguises the coding it has you doing. Your enjoyment of this game will be directly proportional to your affinity for programming.

  • Rank C. Funny, but pretty short.

  • Rank C. Cute, multi-faceted, but too random for a game as short as it is.

  • Rank C. If you need a puzzle game, this is an involved and competent one of those.

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  • Rank B. I'm frankly impressed by how well adding a core mechanic to this otherwise super-elegant game worked out.