@arbitrarywater: I have a personal bias toward against comparing games from one platform to another, or even games against one another. I understand it logically. If a review is a type of buying advice, it would make sense to compare one FPS against another to see which is the better purchase from the perspective of the reviewer. But, I generally prefer it when a game is judged by its own merits. When looking at Doom 64 on its own merits, I think it's a fun, solid shooter. I'm not sure how it can be deemed poor simply from a gameplay design perspective. The N64 is hard to go back to, for sure, and would pale in comparison to mouse and keyboard even back when Doom 64 first released. But, it was perfectly fine for the time and because Doom 64 doesn't have freelook the now bad feeling analog stick doesn't hamper the gameplay as much as it does when going back to, say, Goldeneye or Turok.