Unfortunately, the "cheap imitators" that use these tropes without nuance also include a bunch of Silent Hill games - they tend to keep going back to the same well of theming and enemy design, even as they tried to explore new story avenues.
According to some users in the linked Reddit thread, some of the patching is because a bunch of the memes and gags were meant to be Wild-Wastelands-only, but weren't flagged correctly. I hear the writing isn't very good and doesn't fit into Fallout very well, but having the memes properly confined to the "give me memes" mode will probably help a bit.
I am definitely looking forward to the melodramatic story of a guy trying to save his family, set in a spooky village, getting aid from wacky-accented weirdos leading up to a confrontation with blood witches in a gothic castle...
... but not as much as I'm looking forward to unlocking whatever the Battle Game/Mercenaries equivalent is so I can play as Chris and punch werewolves.
My biggest annoyance is when altering the difficulty setting doesn't do anything but change damage numbers from and against you, the player.
I cast my actual vote for Damage Sponge, because I greatly dislike it when it's constant. Having some damage sponge encounters is fine when it's even decently designed, though.
Yeah, you got the equivalent of the "killed Richter" ending of SotN. Keep exploring castle and looking for other things to do. It took me a while to find out what the way forward was.
@sethmode: The story, sure. There's a product attached to that story, though, and it seems to have been developed at the expense of people making it. I am anticipating (and dreading) the "you have to support this case of worker exploitation, or else the transphobes win" takes.
My opinions on the story aside, I think there's gonna be this weird moral dimension of ostensibly left-leaning people supporting the product of a brutal crunch culture because anti-LGTB goblins hate it, and that's a real shame.
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