Soulcalibur Bonus, Guest and Misc. Character Recommended Weapon styles

When it comes to fighting games, not everyone gets to come back for every installment. Whether it is because the developers learn that certain characters are widely disliked (e.g. Mortal Kombat's Hsu Hao as a most infamous example), certain legal issues won't allow for a return (e.g. the situation involving Todd MacFarlane's legal battle over Necrid with Bandai-Namco and especially the case with guest characters), or simply because the developers decide to have certain characters sit out a game, the rosters of every Fighting Game in a series is never going to be exactly the same.

However, at least the Soulcalibur series has the benefit of Character creation (sometimes called Create-A-Soul) which generally has a very robust amount of options to creating characters, ranging from those from other Pop Culture fixtures from various films, TV shows, comics, anime/manga, and other Video game series and players' own Original Characters (DO NOT STEAL! ^_^). Sometime characters who have missed out on returning (e.g. Hwang, who hasn't return since SC III: Arcade Edition, or Sophitia, Taki, etc. missing out in SC V,) can be recreated fairly well. Hence, why decided to make this list of recommended styles to best (if also imperfectly) recreate the SC fighters who missed out.

Keep in mind for those who don't know, Creation was introduced in SC III and thus it would be impossible to make recommendations for Soul Edge, Soulcalibur, and SC II. Also cases where a Bonus or Guest character is already present (such as the numerous Chronicles of the Sword characters in SC III, or Darth Vader, Yoda, and Galen Marek/Apprentice in SC IV) an "N/A" is listed to note that it would be unnecessary due to that character already being present.

And asterisks (*) indicate that a character is available only as DLC

List items

  • Introduced: Soulcalibur (palette swap of Mitsurugi)/SC III

    SC III: N/A

    SC IV: Mitsurugi

    SC BD: Mitsurugi

    SC V: Mitsurugi

    SC VI: Mitsurugi

    Reasoning: Well as noted above, Arthur was originally made as a swap for Mitsurugi (particularly for the South Korean version of Soulcalibur, due to that country and Japan not having the best of interactions in the past to put it mildly), thus it would be fitting to give him Mitsurugi's style when Arthur as a character is unavailable. For that matter, when he appears as an NPC opponent (e.g. in Soulcalibur: Broken Destiny's Quick Match mode and SC VI's Libra of Souls) he is indeed using that particular style.

  • Introduced: Soulcalibur II

    SC III: Hwang ("Chinese Sword")

    SC IV: Yunseong

    SC BD: Yunseong

    SC V: Leixia or Mitsurugi

    SC VI:

    Reasoning: His move set was based on that of Hwang's, hence why that would be most fitting whenever available. However, given he has yet to return since SC III: Arcade Edition, to recreate him in games after ward would require basing him on those closest to his style.

    There have been some data mine leaks suggesting that Hwang will be among the DLC characters for Season 2. Hence, why I'm leaving the SC VI slot empty for Assassin (along with plenty of others) depending on what additional characters are added to SC VI down the line.

  • Introduced: Soulcalibur II

    SC III: Rock

    SC IV: Rock

    SC BD: Rock

    SC V: Astaroth

    SC VI: Astaroth

    Reasoning: Berserker was based on Rock, but in case where he isn't available the style of Astaroth (who amusingly in-universe was designed after Rock by the Fygul Cestemus cult) is a good substitute.

  • Guest playable in SC II (PS2 original and HD Online all consoles)

    SC III: Chester ("Dagger")

    SC IV: Talim

    SC BD: Talim

    SC V: Devil Jin

    SC VI:

    Reasoning: As a weapon-based fighting series, obviously there are few options to recreate a character who uses open fist style martial arts as their style. Chester incorporates a few of Heihachi's moves, thus that one fits for him. Talim's for SC IV and BD, is a bit of a stretch, but there isn't anything else that fits for him. Devil Jin in SC V, is fitting.

  • Guest playable in SC II (Xbox original and HD Online all consoles)

    SC III: Aeon Calcos or Astaroth

    SC IV: Aeon Calcos or Astaroth

    SC BD: Aeon Calcos or Astaroth

    SC V: Aeon Calcos or Astaroth

    SC VI: Azwel

    Reasoning: His weapon of choice in SC II was the agony ax, thus other ax-wielding styles are fitting. Granted, some may note that Al Simmons has used a variety of weapons in the canon of his comics series, guns (Lots of guns as Neo in the Matrix would put it) and swords, however this list is strictly focused on recreating a guest characters' SC fighting style rather than what they use in their own native series. However, I'll note that Azwel does have a few of Spawn's moves, particularly his stomp move, thus he would be fitting in that regard (even if some of his mannerisms aren't).

  • Guest playable in SC II (GameCube version only)

    SC III: Abelia ("Sword and Shield")

    SC IV: Sophitia

    SC BD: Sophitia

    SC V: Pyrrha Omega or Patroklos

    SC VI: Sophitia

    Reasoning: Link uses a sword and shield and also members of the Alexander family also use swords and shields. No brainer in that regard. Though Abelia does amusingly have Link's rapid style multi-stab attack, thus I'd say that style would be most fitting for SC III.

  • Introduced: SC III

    SC III: N/A

    SC IV: Cervantes

    SC BD: Cervantes

    SC V: Cervantes

    SC VI: Groh

    Reasoning: When he returned in SC IV, he was given Cervantes' style (due to being one of the only other dual blade wielding characters in the series). However, as for SC VI, I'd think that Grøh's would be the best fit in that case.

  • Introduced: SC III (both)

    Miser:

    SC III: N/A

    SC IV: Mitsurugi

    SC BD: Mitsurugi

    SC V: Mitsurugi

    SC VI: Mitsurugi

    Greed:

    SC III: N/A

    SC IV: Taki

    SC BD: Taki

    SC V: Natsu

    SC VI: Taki

    Reasoning: A little odd to have two different characters occupying an entry, but that's because Greed lacks his own profile here on Giantbomb.com. So I have had to make due with what's available. As for Miser, when she has appeared in other games as an NPC opponent (in Broken Destiny and SC VI), she uses Mitsurugi's style in both cases. As for Greed, when he was an opponent in Broken Destiny's Quick Match Mode, he used Taki's style.

  • Introduced: SC III

    SC III: N/A

    SC IV: Talim

    SC BD: Talim

    SC V: Devil Jin

    SC VI:

    Reasoning: Valeria's style is the closest thing SC III had to an open fist style, thus Talim's would be the closest fit for recreating her in SC IV and BD. As for SC V, Devil Jin (an actual open fist style) would be the best fit for making her in that game.

  • Introduced: SC III

    SC III: N/A

    SC IV: Kilik

    SC BD: Kilik

    SC V: Xiba

    SC VI: Kilik

    Reasoning: She uses a staff/rod type weapon in SC III (an extendable one to be exact) and thus Kilik's and Xiba's style are the best match. Enough said.

  • Introduced: SC III

    SC III: N/A

    SC IV: Voldo or Talim

    SC BD: Voldo or Talim

    SC V: Voldo or Devil Jin

    SC VI: Voldo or Talim

    Reasoning: Considering that both Voldo's and Lynette's fighting styles were within the category of the Dancer discipline in SC III, Voldo's would be the closest fit in other games. Though Talim's also has some degree of similarity also.

  • Introduced: SC III

    SC III: N/A

    SC IV: Cassandra or Sophitia

    SC BD: Cassandra or Sophitia

    SC V: Pyrrha Omega or Patroklos

    SC VI: Cassandra* or Sophitia

    Reasoning: While Sophitia could be a good alternative recommendations, but considering that her appearance in SoulCalibur: Broken Destiny's Trials mode (Endless Trial) features her with Cassandra's style, that would be the best fit there. In the case of SC V (where neither of the Alexandra sisters are available) either Patroklos or Pyrrha Omega are the closest fits for her there.

  • Introduced: SC III

    SC III: N/A

    SC IV: Yunseong or Xianghua

    SC BD: Yunseong or Xianghua

    SC V: Leixia

    SC VI: Xianghua

    Reasoning: Luna's style in SC III involved a high degree of agility, and Yunseong, Xianghua, and Leixia's style are similar in concept.

  • Introduced: SC III

    SC III: N/A

    SC IV: Setsuka

    SC BD: Dampierre

    SC V: Dampierre*

    SC VI: Setsuka*

    Reasoning: Considering the his iron fan based style has neither returned, nor had anything similar to it made, Trying to come up with a way to recreate his style is a major challenge. While he doesn't play anything like Setsuka, but the fact that she can use her parasol as a way to parry attempts by opponents to do a counter attack, similar to how Demuth could use his fan to push back his opponents in order to get a favorable amount of distance, thus it is as close to his style as possible in SC IV. As for Broken Destiny and SC V, Dampierre somewhat fits in that both Demuth and Dampierre's styles aren't intended to be aggressive.

  • Introduced: SC III

    SC III: N/A

    SC IV: Maxi or Ivy

    SC BD: Maxi or Ivy

    SC V: Maxi or Ivy

    SC VI: Maxi or Ivy

    Reasoning: Her style has plenty of similarities with both characters. Enough said.

  • Introduced: SC III

    SC III: N/A

    SC IV: Taki

    SC BD: Dampierre

    SC V: Dampierre*

    SC VI:

    Reasoning: His fighting style involves the use of a knife (as well as bombs), thus Taki (as one of the few other users of knives) would be the closest in regards to SC IV. As for Broken Destiny and SC V, Dampierre would fit in that their respective blades have short range.

  • Introduced: SC III

    SC III: N/A

    SC IV: Nightmare

    SC BD: Nightmare

    SC V: Nightmare

    SC VI: Nightmare

    Reasoning: Strife's fighting style was based on Nightmare's move set from SC II (Even having one of his stomp moves from that game).

  • Introduced: SC III

    SC III: N/A

    SC IV: Hilde

    SC BD: Hilde

    SC V: Hilde

    SC VI: Hilde*

    Reasoning: His Fighting style revolves around the use of a lance and the only other character in the series so far to also employ a lance is Hilde. Notably, when he was made as an opponent in Broken Destiny's Quick Match mode, he had Hilde's style.

  • Introduced: SC IV

    SC III: Astaroth

    SC IV: N/A

    SC BD: Astaroth

    SC V: Astaroth

    SC VI: Astaroth

    Reasoning: Given that her style is a slightly modified version of Astaroth, no further elaboration needed.

  • Introduced: SC IV

    SC III: Nightmare

    SC IV: N/A

    SC BD: Nightmare

    SC V: Nightmare

    SC VI: Nightmare

    Reasoning: Her style is a slightly modified version of Nightmare.

  • Introduced: SC IV

    SC III: Cervantes

    SC IV: N/A

    SC BD: Cervantes

    SC V: Cervantes

    SC VI: Cervantes

    Reasoning: Her style is a slightly modified version of Cervantes.

  • Introduced: SC IV

    SC III: Amy

    SC IV: N/A

    SC BD: Amy

    SC V: Raphael

    SC VI: Amy*

    Reasoning: Her style is a slightly modified version of Amy's. However in the case of SC V, where Amy is not available (aside from her alter ego Viola, who has inexplicably gained telekinetic powers), thus the only other user of a rapier sword Raphael would be the best fit by default.

  • Introduced: SC IV

    SC III: Seong Mina

    SC IV: N/A

    SC BD: Seong Mina

    SC V: Xiba

    SC VI: Seong Mina

    Reasoning: Has a slightly modified version of Seong Mina's style. In the case of SC V, where she is absent, the style of Xiba (whose style is a composite of hers and Kilik's) is the best fit in that particular game.

  • Guest playable in SC IV

    SC III: Mitsurugi or Arthur ("Katana")

    SC IV: N/A

    SC BD: Mitsurugi

    SC V: Mitsurugi

    SC VI: Mitsurugi

    Reasoning: Darth Vader's style in SC IV has a roughly equal degree of strength and speed similar to Mitsurugi's throughout most of the series.

  • Guest playable in SC IV

    SC III: Hwang ("Chinese Sword") or Mitsurugi

    SC IV: N/A

    SC BD: Yunseong or Mitsurugi

    SC V: Leixia or Mitsurugi

    SC VI:

    Reasoning: While his size will never be able to be replicated (which in the opinion of many players who dislike having to fight the two foot tall fighter would be an improvement) in a CAS character, though his fighting style can be roughly remade. Hwang, Yunseong, and Leixia are the closest in that they have some amount of evasive features would make a CAS custom character based on Yoda similar to him in SC IV, granted that is largely more so by default of his diminutive size rather than move set.

  • Guest playable in SC IV

    SC III: Setsuka

    SC IV: N/A

    SC BD: Setsuka

    SC V: Alpha Patroklos

    SC VI: Geralt

    Reasoning: While Starkiller's ("The Apprentice") fitting style doesn't entirely match Setsuka's, but given that his style involves both primarily swift strikes and counter attacks, much like Setsuka, it would be the best fit by default for recreating him in SC III and Broken Destiny. Alpha Patroklos is a better fit (in that it is doesn't include an umbrella along with the sword) as for SC V. In regards to SC VI, Geralt's would be the best in that game. In addition to having some fairly fast basic attacks, Geralt also uses magic in battle similar to how Starkiller employed the Force, thus why Geralt's would offer the best fit of any installment outside of SC IV.

  • Guest playable in SC: Broken Destiny

    SC III: Revenant ("Wave Sword")

    SC IV: Cervantes or Aeon Calcos

    SC BD: N/A

    SC V: Aeon Calcos

    SC VI:

    Reasoning: His style in Broken Destiny employed his dual Blades of Chaos, thus Revenant and Cervantes would be the best for SC III and SC IV (though Aeon Calcos/"Lizardman" is also a fit to some extent). Aeon's revamped style in SC V is an even better fit given that some of Kratos' move set from Broken Destiny was repurposed for Aeon Calcos' (who coincidentally is also from the city of Sparta) in SC V.

    As for SC VI, though I've made my own version of the Ghost of Sparta with Groh's style, though I'll wait for how the when the final DLC character of Season 2 (and maybe a Third season of DLC depending on how matters, such as sales and difficulties brought on by COVID-19 happen) is released before making a definitive call on what I believe would be best for in that particular game.

  • Guest playable in SC V

    SC III: Taki or Chester ("Dagger")

    SC IV: Taki

    SC BD: Taki

    SC V: N/A

    SC VI: Taki

    Reasoning: Ezio's style in SC V relies on the use of sword, wrist dagger, cross bow, pistol. No other Soulcalibur mainstays have all those features, but in terms of concept at least, of relying largely on brief close range mix ups and swiftly backing in and out during battle, Chester's and Taki's are adequate matches.

  • Guest playable in SC VI

    SC III: Mitsurugi

    SC IV: Mitsurugi

    SC BD: Mitsurugi

    SC V: Mitsurugi

    SC VI: N/A

    Reasoning: Yeah, I know he has two swords and Cervantes has two swords, thus shouldn't that be an automatic match? Not really IMO. Though Geralt has two blades, but he doesn't wield them simultaneously as Cervantes does and instead switches between them on very very swiftly. He especially doesn't use any firearms. Thus the reason why I believe why Mitsurugi would be the best match for making him in Soulcalibur titles other than SC VI. Worth noting I'm just the only person who has this opinion. Here's a YouTube clip of someone who made the White Wolf of Rivia for you to see yourself (https://www.youtube.com/watch?v=2Pi1V3spkEI)

  • Guest playable in SC VI

    SC III: Miser ("Katana & Shuriken") or Mitsurugi

    SC IV: Mitsurugi

    SC BD: Mitsurugi

    SC V: Mitsurugi

    SC VI: N/A*

    Reasoning: Well she uses a katana-type sword both in her native series and in SC VI. Amusingly the Ancient Master associated with her style ("Multiple Melee Arts") in Libra of Souls happens to have Mitsurugi's instead of 2B's (Granted that would be because Sci machine/robotic weapons aren't exactly "Ancient"). Though in the case of SC III, Miser is a closer fit (of which that character also has been recreated with Mitsurugi's style).

  • Guest playable in SC VI

    SC III: Mitsurugi

    SC IV: Mitsurugi

    SC BD: Mitsurugi

    SC V: Mitsurugi

    SC VI: N/A*

    Reasoning: Haohmaru, first introduced in 1993's Samurai Shodown, was the inspiration for the Soulcalibur series' Mitsurugi in the first place.

  • Guest playable in SC Legends

    SC III: Revenant ("Wave Sword") or Cervantes

    SC IV: Cervantes

    SC BD: Cervantes

    SC V: Cervantes

    SC VI: Grøh

    Reasoning: Even though he has never been in a proper mainline installment, I'm including Tales of Symphonia's Lloyd Irving anyway. He's a swift fighter armed with two swords, so Revenant, Grøh, and Cervantes are most fitting. Funnily, some of his animations and moves in Soulcalibur Legends are based on Cervantes'.

  • Iska Farkas, boss character from Soulcalibur Legends

    SC III: Strife Astlar Grandall ("Iron Sword")

    SC IV: Siegfried or Nightmare

    SC BD: Siegfried or Nightmare

    SC V: Elysium

    SC VI: Azwel

    Reasoning: As one of the few human sized bosses in Legends, I'll add Iska Farkas (Who lacks an individual article, hence why I've had to link to the game he hails from) to this list for the hell of it. Spoiler alert for his role in Legends, he's the real Big Bad (dun dun DUN!) and uses both Soul Edge and Soul Calibur in his boss battle.

    Strife's is a good fit for SC III, while either Siegfried or Nightmare is a fairly good fit for SC IV and BD (In the case the latter, equiping with the Broken Destiny, after completing the Gauntlet mode, is certainly fitting). Elysium maybe a stretch, but it fits his fighting style in so far that he primarily fought with projectiles and long range attacks for his boss battle and Elysium's Critical Edge attack involves firing a barrage of rapid firing shock waves. Thus I'd say that works for SC V. Azwel, who wields replicas of Soul Edge and Soulcalibur, is an obvious fit for making him in SC VI.