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jkz

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jkz

4287

Forum Posts

268

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60

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Reviews: 1

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#2  Edited By jkz

Man, I've had none of the control issues people are mentioning in the slightest; this very much feels like a faster and more precise iteration of the prior games' combat when it comes to the basic attacking/blocking/dodging/deflecting (and I say that having just finished DS3). Loving the mobility, loving the combat, loving the boss fights.

If I have a complaint, it's that the mob enemies seem (so far) almost entirely un-threatening—to the point where it feels like I'm flipping between two different games when I go from fighting basic mobs to bosses; I'm hopeful this'll improve later on, given that I'm only 7ish hours into the game and have only completed the first two major areas/bosses. In that same vein, though, I also think that—while I love the degree of mobility offered—it feels like the AI haven't been given tools to deal with that increased player mobility; watching enemies toss rocks at me as I dart across rooftops, dangle off the edge to lose aggro, then drop down and assassinate them, feels kind of silly, and is another thing I hope that later game enemy variety will serve to fix; the bosses/mini-bosses have all mitigated this in some way, whether simply through arena design, or through their own abilities, so at the least it hasn't broken the game, but I do feel it trivializes some of the basic exploration that provided so much of the sense of danger and discovery in the Souls games.

With that said, let me reiterate: I'm loving my time with the game, I haven't had any of the control issues others have mentioned, and, as someone who came into Sekiro a bit iffy—worried that I might not be up for another From game quite yet—the game has far exceeded my expectations. So hey, mileage may vary, but I just wanted to toss out a more favorable impression for those still teetering on the fence.

*Edit* Should mention I'm playing on PC; doubt the issues others have mentioned have to do with the supposed performance problems on consoles, but I figure it's worth mentioning regardless.

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jkz

4287

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#3  Edited By jkz

@savage: Amen to this. I replay D1 w/ that mod once every year or two

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jkz

4287

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Nice, now they can make a new Myth

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jkz

4287

Forum Posts

268

Wiki Points

60

Followers

Reviews: 1

User Lists: 3

@efesell said:

I don't think that's what they're going for here.

I think the purpose of this trailer is to try and position Answered as being this revelatory experience. They've highlighted here all the bad reviews of the game when it was a quiet confusing nightmare and then try to position Answered as something that turns it into high art that was misunderstood.

Feels more like "You will be ashamed of your words and deeds."

Exactly the impression I got. Still weird to highlight the former so openly, though.

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jkz

4287

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@johnsolo: Awesome! Continue to appreciate the work you've been putting in

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jkz

4287

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Little changes, but they help a bunch—especially displaying latest as a grid. Much appreciated!

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jkz

4287

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@asmo917 said:

Something I just noticed so apologies if it's already been commented upon. I have a question about Hitman 2 I haven't been able to find answered elsewhere online. Wanting to look in the forums, I came here to the homepage and just clicked on the Hitman 2 Quick Look link since there used to a link to the game page, forums, related videos, etc. There's nothing, at least nothing that I can find. I realize this likely means I'll just have to use search more to find the game page, but it's a bummer we can't use a video about a game as a launching point to other content/parts of the site very directly connected to that game.

This seems like a small thing but has prolly been the biggest change to my usage of the site. Would be great to have videos link to the games they contain again.

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jkz

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They were always preeeety rough from what I remember, barring one or two entries per week that really went for it. Also, towards the end, I feel like I remember them barely getting any responses (though of course the user-base was way smaller back then). Personally not my thing, but GB's scaled back community interaction a good deal in the years since, so it could be a cool way to inject some of that back into the site? I dunno, there's prolly better avenues for that interaction.

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jkz

4287

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268

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Reviews: 1

User Lists: 3

#10  Edited By jkz

I will say that I've found the "new-releases" section useful to have on the front page. Having it buried, now, behind a drop-down menu isn't the end of the world, but it is one less thing that'll prompt me to quickly open up GB (and, as a result, to check in on what's going on on the site)

*Edit*

Oh god, many problems, but please, please, please bring back the recent forum threads on the homepage. Otherwise these forums are going to completely die out. Beyond that, I echo the general concerns about the layout (feels messy, the carousels suck to navigate on desktop, the top-slot being so giant looks terrible, the lack of local timezones is...problematic, the lack of clear division between the various "sections" [I'm no ui/ux guy, so forgive the messy terminology] makes the whole front-page run together and feel cluttered; in all, it feels like a smart-tv interface [to echo a few other folks] that's been shoehorned onto platforms where it doesn't belong; as someone who basically only engages with the WEBSITE via my PC (I use an app on other devices), it all feels less than ideal.

*Edit 2*

Not clear what use "popular videos" will have; feel like it'll largely just end up duplicating the "latest" carousel. The "premium user" graphic also seems entirely useless (great to pop it up on first registering for premium, but otherwise it just takes up space and is an especially garish color, so it stands out all the more. Also, just, like, again, I'm not a ui/ux guy, but the whole site just feels too...big? Like it immediately becomes more usable by scaling it down to 75%. Not sure what that's worth, but putting it out there.

*Edit 3*

Oh god why is the bomb in the logo different? Where'd his tongue / gaping maw / whatever go? Seems like an unnecessary (and kinda saddening) change, but far from the top of the list of necessary improvements.