Sound design usually overlooked its also amazing, both the track and diegetic. Its all build towards immersion and world building. And let me be clear this is not an easy game some bosses like Sekiro are there to teach you skills that if you haven't mastered can easily become frustrating. Nothing is spoon fed to you, the map is only secondary to world exploration and there are no insta checkpoints, but like many i dont think this gimps the game its all part of the tension and danger of the setting.
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