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just_nonplussed

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Made a game

 

I made a little game in Game Maker. It's very simple, but I wanted to see if I could create an interesting interactive story with a begining, middle and end in the style of those old single-screen arcade games like Space Invaders, where all the action happens in one space. For the visuals I appropriated the graphics of the Atari 2600 classic, Adventure.
In Adventure, probably the first game of its kind, the player embarks on an epic quest to aquire a chalice. You generally explore castles, slay dragons, unlock doors (Yes, unlock doors!), and other things. Those Atari visuals just worked for my game, Invisible Wall, because they're so simple and easy to create, but there is some deeper meaning to the choice. Invisible Wall is about those situations in life where getting something or confronting someone (Or just talking to them) seems simple on the surface...It's right there in front of you, but there is something holding you back that is so powerful that that simple thing seems impossible. So my game subverts the epic hero's quest, as in Adventure.
 

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I made this mostly to demonstrate how it is perfectly possible to tell stories through play (Through the player). There is also a glitch that I left in there because I thought it could add to the narrative in an interesting way.

Invisible Wall
Added: 01 July 2011
By: just_nonplussed

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