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Kaname

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Kaname

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I hope you have a good recovery!

I've been hearing a bunch of back related issues around me lately. Please everyone remind yourself to have a good posture. Not saying that that would've stopped this, no idea, but having a good posture is important, and stereo-typically video games are the antithesis of a good posture.

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Kaname

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@humanity said:

@finaldasa: This sentence specifically "In particular, we do not allow you to create new content using our game if a paid subscription is required for people to access our specific content." - makes it clear this is aimed at Patreon and general websites and has very little to do with YouTube where no content is gated behind a paywall. The legality of it is iffy of course because as much as they can influence YouTube or Twitch and companies have in fact done this plenty of times before, it will be harder for them to enforce it on sites like GiantBomb or.. well I don't really know other gaming sites that lock content behind paywalls. As usual they can hang the threat of getting blacklisted by Capcom over GiantBomb although this has increasingly become a non-factor as the site has moved away from "day one" content in pretty much every way.

You can definitely paywall videos on youtube though? Membership videos that require a subscription. Seems to me this is aimed pretty directly at that.

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Kaname

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Big bummer, I really appreciated the energy that he brought and the younger view together with Jan. But I just listened to the announcement and yeah I can see that. I wish him all the best with whatever he ends up doing.

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Kaname

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I think the last time this was brought up the answer was no. 4k videos only make sense with proportionally increased bitrate as well, which takes longer to download and is more expensive to serve. They also need all the equipment to support this, which isn't necessarily trivial (though Vinny uploaded 1 rogue 4k video to youtube apparently). Your question is only about downloading, but the video player should probably also support it, which also requires engineering to change (I'm guessing). And this is only considering 4k. 4k is honestly a pretty simple change, HDR seems to be a whole different beast.

But everything is possible if they put enough time and money into it.

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Kaname

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@bigsocrates: It really wasn't luck, it's just logical based on what they could do and what they did. And obviously I'm not suggesting that anybody is suggesting these SSDs are impervious. I thought that was obvious.

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Kaname

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I'll just add that my fear isn't based on old SSDs failing or bad usage or bad brands, I've have modern SSDs fail from overuse in the last couple of years from major brands. Obviously just anecdotal as well, but modern SSDs aren't failure proof like some seem to imply. With patches of 30GB every 2 to 3 months, and games of 200GB, and limited space forcing people to juggle games around, I really don't think these consoles will last 8 years.

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Kaname

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@bigsocrates: So I looked it up, and the Xbox Series X' SSD is indeed replaceable. It uses a custom SSD though that you probably can't just buy so it doesn't seem user replaceable, but it does seem fixable if you'd send it in or something. Step 9 of this teardown shows it: https://www.ifixit.com/Teardown/Xbox+Series+X+Teardown/138451#s275577

That does seem like the best way to go. The PS5's soldered on chips would require basically a new PS5 instead. And the additional M.2 slot seems to also support all the other fancy IO controller stuff from the PS5, so they could've just made them all M.2 I think.

I just think having chips soldered on that have a set time to live is bad. Maybe even separate the OS and where the bulk of the games are stored, so the whole console doesn't die and the chips last longer. Have the soldered on chips be significantly smaller and only store the OS, and have the M.2 slot filled with the actual storage already.

Designing hardware is obviously difficult though, so I'm sure there might be problems with the suggestions I'm doing here.

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Kaname

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The Xbox Series X has a separate chip for the SSD though I thought? Somebody removed it and determined what speed and such it was. That could technically be replaceable, but probably not by users. The SSD from that teardown has a TBW of 400 (I'm assuming TB), so after about 2000 call of duties it's no longer expected to work flawlessly.

But yeah, SSDs having a limited amount of writes isn't cool, especially not if it's impossible to replace. And with these consoles not having enough space and forcing you to juggle games around, you'll be reading and writing even more, lowering the shelf life. I wouldn't be surprised if these consoles will start dying about 5 years in.

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Kaname

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It's great. I think the only reason it works is because it's low commitment and informal, otherwise that upcoming box would work as well. So I think it just being a post on the forums is fine.

Audio drift sounds like a nightmare!

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Kaname

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Planning on building a new PC when the new AMD cards come out, seems like they'll come out before Cyberpunk 2077. Mostly for Cyberpunk, so I'm kinda glad they delayed the game because of it.

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