Something went wrong. Try again later
Giant Bomb is under new ownership. Log in now to accept new terms and conditions and transfer your account to the new owner!

kdr_11k

This user has not updated recently.

596 0 18 1
Forum Posts Wiki Points Following Followers

kdr_11k's comments

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

For people who never used a C64, it's below an NES in power.

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

I wonder if the blimp lady's constellation attacks are a reference to Noiman Cascade?

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

All the law bloggers inform me that it's not in fact RICO, it's never RICO and people who allege RICO are likely full of it.

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

The big characters from TVC aren't even boss characters, the boss is from Okami.

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

Edited By kdr_11k

You did a Wii Ranking of Fighters and didn't rank Castlevania Judgment?

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

The basic principle of these games is that the joints can rotate freely, you need triangles to fix all the arms in place. Like those magnetic balls-and-sticks building toys.

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

Edited By kdr_11k

Totally agree with Alex on wanting a more relaxed city builder in VR. Everybody seems to want to add more intensity and hectic stuff to VR games.

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

Edited By kdr_11k

Other than "lots of enemies" and being from Japan this doesn't have much in common with Dynasty Warriors. In DW you have those swarms of harmless enemies (even at high difficulties they rarely attack) that you only kill to get counters or bars moving and the central aspect is the strategic situation where you have to conquer locations and engage elites in duels. In EDF you just have to survive but those swarms are anything but harmless, especially on higher difficulties you die very quickly if you get overrun by a bunch of basic ants. Crowd control isn't for scores or meters but for sheer survival. It's more like a twin stick shooter in that regard.

Also the new bipedal enemies are nasty unless you're super overleveled.

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

Edited By rowsbywoof

The Dragon's Trap is one of my all time favorite games, and I came into Monster Boy a bit cautious as I was afraid they were going to screw it up. They totally won me over. As a sequel (or maybe prequel... but boy does that imply some things about this game and world if you end up working at a weapons shop as the pig for Wonder Boy III) this game hits all the right buttons for me. The remixed versions of the Wonder Boy III songs are instantly nostalgic, and getting this a year after the Dragon's Trap remake is like a freaking gift. Loving every minute of this.

Gotta be a sequel, the church has stained glass windows of all the previous protagonists of the series.

Avatar image for kdr_11k
kdr_11k

596

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

Do the PAL games run at 50Hz or are they somehow tricked into running NTSC?