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Kinokee

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Games I have completed

Here's a list of games I have beaten. If the game can not be won, then games I otherwise consider myself to have beaten. Maybe I can make it to half a thousand.

List items

  • 6/10.

  • good portable game that never ends for trips that never seem to end.

  • Near the end of the game, I was starting to get annoyed. I have never had any ill feelings towards Princess Zelda until now. But holy crap, is that woman useless. She's killed me and got in the way more then any fun she has ever contributed.

  • 7/10. Still a lot of bugs in the game from collision to the camera and controls,the EA server disconnects me all the time interrupting my games.

  • 8/10. Pretty fun rhythm game. I liked the Ouendan series better personally.

  • 8/10

  • 9/10. Pretty fun but the moves are too specialized per character. It's hard to just pick up and play. Even the combos do not always mesh so easily together. But the super bar system is pretty cool.

  • 8/10. Pretty fun game when you smash someone. Unfortunately the game did not let me change my controls well and the game often cheats you with bad traffic out of no where and the temp AI driving your car into walls and spikes after you hit someone.

  • 6/10.

  • 6.5/10. The camera shakes too much from simulated head movement. The aiming reticule is too big on the screen I often can not see what I am aiming at. The story mode has so few enemies it is closer to a visual novel.

  • 9/10. Almost a 10/10, but I feel like something is lacking. I can't play for a prolonged period of time before becoming too bored. Maybe an hour or so per map is a bit much for me. However, excellent story and nice graphics. The story is the driving force behind this game.

  • 7/10. It was okay. Definite improvement over the previous title, but could not feel like something was lacking in the single player the whole time. The multiplayer was quite fun; more fun than any part I had playing through the story. The achievements are for the most part okay, but I hate any achievement which involves running around a giant map picking up flags scattered around the middle of nowhere.

  • 6/10. You can't edit your own decks, you can't do a lot of things in the main game. Unlocking cards is a hassle. The game has a stupid sense of priority. EX: From a pool of say 8 cards, you need to use 2 different specific cards twice; say cards 1&2 and 3&4. Unfortunatly the first card you play uses cards 1&3. Now you can't cast the second card. This is a stupid design flaw. Also, the last boss has a card which makes it impossible to win unless you destory it; and not all the decks have that capability. Retarded.

    One last thing, you can't unlock 2 cards in multiplayer, only the first player gets a new card. Unfortunately this doesn't help, since the CPU gets stronger while your ally does not, defeating any sense of upgrades for the second player.

  • 7/10. Would have been higher if my game did not freeze on the first level multiple times when I tried to four player coop it. Because of that I ended up having to play through it in Single Player which is not the reason why I bought the game. Also some random clipping issues here and things like that.

  • Finally got around to beating it. I only wanted to play it multiplayer, as I found it much more entertaining that way. Good game...it let me play with my girlfriend... 9/10 for the ability to attract women to game with me.

  • Fun goodness. 10/10. Enjoyed the campaign a lot. Custom games were a whole different kind of fun. Updated, ban hammer on hackers. Damn upgrading during the campaign though, so much for having enough money. It wouldn't be so bad if there were not achievement associated with them. Now I have to replay the whole campaign from the start as a new game just to get them.

  • Beat this with my girlfriend. She enjoyed it so it was worth it. Simple enough that she did not get frustrated and cute enough she wanted to keep playing.

  • Well, if you take it for what it is, which really is just a RPG with the FF name, then it's not so bad. The loss of towns, airships, the overworld and more is still annoying though. It is more like a linear interactive storybook. I played the jp version and it can go to hell for the trophies not being able to unlock after installing a theme without quitting first. Also, the amount of gil needed compared to the amount of gil ever gained normally is retarded. The game is still quite visually beautiful though. 8/10.

  • 9/10. A fun mario game with some added minigames. Having the giant mushroom is pretty much an autowin. worlds 4 and 7 are pretty much pointless to me though.

  • 8/10. Some small flaws, but overall a fun game. The bugs just made the game more fun since nothing was taken seriously anyway. Good to do some beam crossing.

  • 8/10. Fun, Crack in Time is better. Doesn't help that I played them out of order I guess.

  • Pretty awesome humor in this old game. I wanted to try this game since I was 13, looks like I finally had a chance to.

  • 9/10 Fun 2D fighting game. Infinite combo's are quite broken, but fun nonetheless. An over the top story line is included also - it's nice to see it added in a fighting game.

  • Finally got around to playing and beating Golden Sun. I guess it was alright... probably much better for its time. I'll assume the second one has improved on a lot of the small things that bugged me in the first one. Really easy game though when you abuse the Djinns. Otherwise quite enjoyable.

  • 9/10, The writing makes it fun and enjoyable. Sometimes the point to go item hunting / item placement alone is stupid, since there's no need to ever use items unless you're trying to beat it with a minimum level. The game itself is quite easy if you're good at timing (hence never needing items, even at a low level).

  • 8/10, fun to play, some minor flaws.

  • 5/10.

  • Kind of wanted more intermission chances... I definitely don't want to replay the whole game four times to get everything...

  • Fun multiplayer, bam. Kinda laggy sometimes though. I want that penguin, but too lazy to play through a million times to try to get him.

  • Alright game. Played through on titan mode. Some bugs and glitches I ran into involving opening chests, collision, and breaking boss battles. Also the inability to backtrack a screen has made me have to restart from an hour ago save points on more than one occasion because I couldn't tell which way was a hidden item and which way was the direction I was supposed to go. Also, I was 700 red orbs away from upgrading all my weapons to the max at the end. I'm almost positive I found every red chest in the game, so I think that's pretty stupid to have to actively aim for in a new game. Also, double jumping is broken. I died more to pitfalls and platforming than to monsters or bosses, even if I'm terrible at it, it really shouldn't happen so often, and I know I'm not the only one with this problem. Also, I couldn't wait for the ending part of the game to hurry up, I'm not sure why but it agitated me to have to watch anything proceed slowly in the game. Soundtrack was alright. 8/10 due to some bugs, bad jumping, some bad camera angles and having to restart the game just to backtrack one screen so many times and waste time.

  • It's not real mahjong...

  • 9.5/10

  • Fun game, I hit a wall of bugs. I have a tendency to alt shift click items to get my pet to pick them up. This screws up any hotkeys because then I have to hold alt. After abandoning a dozen fetch quests through the guys portals to get better rewards, I ended up bugging it out and there's an invisible portal that sends me to places I am not supposed to be. This game has also not saved my data after a night of playing, which made me have to restart my progress from a few bosses back. Also, this is pretty much Diablo III (see the last boss)

  • Sometimes the camera leaves something to be desired. Either being too close, or rotating with moving enemies, thus making Bayonetta attack in a circluar pattern, therefore never hitting the enemy if you're using a slow weapon. The menu's slow down the pace of the game, but nothing that really bothered me. The worst part is when you complete a whole level without getting hit, then dying because pushing the square button when it tells you to, is not good enough and it kills you anyway. Especially when it happens multiple times. This is action button sequences done wrong at its finest. Overall it was fun, and the over the top exaggerated scenes and scenarios were enough to keep me entertained. My girlfriend was willing to play this with me also... which was a plus. I'd give it an 8/10.

  • 6/10. Game crashed on me multiple times but it was still fun to play through anyway. Really easy game though, even when it's on the hardest difficulty. I gave it a 7/10, but later changed it to a 6/10 after the game crashed on me many more times and I had no idea what trivia question I missed for the platinum taking up my time.

  • Fun game but with lots of glitches and bugs though. Too many to count, many of them game breaking. Getting stuck in turrents, cinematics freezing, NPCs standing still and not doing anything if you're not around them when they are initially trying to trigger action events, it's another game where you fire from your crotch because you can blow yourself up if you try to shoot over a fence with explosives even though you're clearly over the fence, no way to turn off auto-aim, no way to turn on friendly fire, the button controls are a bit weird; such as holding R2 and pushing R1 to fire; speaking of bad button controls, you have to push square to pick up the flag in CTF, which is stupid because you have to stop and do that, you can't pick it up and start running, and if you are slightly off, you start reloading and have to wait to pick up the flag, you also have to push triangle to revive people, but if you're off or someone beats you to it, you end up switching your weapon. Not just that but you have to hold triangle, so even though you can do things while you are reviving someone, it's really hard since you're holding triangle the whole time, usually meaning you can't use the right stick. Also, when you finish all your ammo in your gun, it automatically switches you to your secondary. I find this really annoying since I would rather do it manually, since I often have a plan to get more ammo, or waste the ammo and quickly pick up a different gun and use that on the fly. Another problem is that the auto targeting on enemies is terrible because I have a hard time shooting little flying drones because I can't lead my bullets because it keeps snapping to where they used to be instead of where they will be and making me fire there. Because of all these problems, I would only give it a 7/10.

  • 7/10. Fun free game. Lots of unlockables to use, but little reason to replace ammo packs or med packs with them. Multiple classes to choose from, but a tech is required in every game, which lands you playing the role of tech instead of any of the other classes.

  • Maxed my level somehow, rebirthed etc. My guild was good enough to go to the competition they had. Pretty much saw everything possible in this game. MVPed every boss at some point in time.

  • 6/10. I really like this game and I really hate this game at the same time. The AI is some of the worst AI imaginable. So much that is made me have some serious rage. The only saving point was going through the social links and the actual story. The animation and soundtrack are really good too. If I was just able to give commands to my party members, this would have been a really great game. Unfortunately now it is just barely playable to me.

  • rented from library and plat'ed in one playthrough. 7/10 (ps3 ver)

  • 10/10. A quite enjoyable arcade game. I played the arcade game in China and it was worth my yuans. 2 player awesome and a cute girl was watching me blow up some undead pirate skeletons. All things good.

  • 5/10. Pretty boring game. I almost fell asleep playing it quite a few times. I had to basically force myself to finish the campaign just to actually beat it.

  • 6/10. Alright since it has split screen co-op and not just network co-op. However the controls are really clunky since they made each button do too many things. Also if you die after customizing your weapons for 10 minutes without the game autosaving at the next checkpoint you lose it all and have to redo it. To which I should add that you can not skip cut scenes that you have already seen 10 times.

  • 7/10. zzz

  • 9/10. Managed to get my gf to play the entire game with me. So much to the point where she suggested it sometimes and even wanted to play on her own. This is a lot considering she is not a large gamer. At the same time though, I did not have such a large drive to keep playing this game by myself.

  • 8/10. Good game but tiring from repetitive areas and replaying the same maps over and over again. The hard difficulty is pretty hard which is challenging, unfortunately a lot of the challenge also comes from the games pace, twitchy air manoeuvrability, as well as bad frame rates.

  • 9/10. Online edition.

  • 10/10. Pretty awesome game. Wish I had played this sooner.

  • 9/10. Pretty awesome. It's a bit easy though, and the money/shop doesn't seem to time well with the actual levels being played. But overall it was still quite enjoyable.

  • 8/10

  • 2/10. I fucking hate this game. n_n

  • 8/10. Screw auto aim and the shoddy cover system. What kind of shooting game doesn't let you aim where you shoot. Also, missions ending without properly sending you back to your base. Wall clipping.

  • 8/10. It was alright. MP was kind of broken sometimes. Got kind of repetitive. Etc. Skill points were cool. MP was kind of cool sometimes.

  • 10/10. Great game. Great narration.

  • 9./10 ? What is there left to do when you get to lvl 60 at inferno?

  • 8.5/10. Slow start, good ending. Before the good ending I got pretty fed up with the game though.

  • 9/10. Pretty fun game. Simple, yet the move list seems like it could be incredibly complex.

  • 7/10.

  • 7.5. Game breaking bug near the end. And the ending was sort of the best part. The first half of the game was me just sort of developing a hate for some of the characters.

  • 7/10. Really buggy game. Lots of collision detection glitches, no clipping, running through walls, cut scenes messing up, and more. Otherwise it's just sort of fun to cannon through the game blowing people up with super powers.

  • 10/10. Gorgeous looking game. Never tried any multiplayer but I don't even care. Puzzles are pretty easy and what not, but that's because you can use the wizard to get past almost anything.

  • 9/10. The hover and inability to jump well from a standstill is bothersome. Also the controls switch sometimes after wall running to backwards... Overall a great game though.

  • 7/10.

  • 8/10. Plagued by a bug where my weapons suddenly reverted back to no ammo and unpgraded versions. Also changed the weapons in my inventory randomly.

  • 9/10

  • 9/10. Good game. The whole open world thing sort of drained too much of my time when I realized I had to look for 400 some stupid riddles. That was... a bit much. The trophy for jumping off the damned wonder tower was retarded, and I was not a fan of the ending. Those things aside, the combat is pretty awesome, although admitting the camera messes up sometimes.

  • 7/10. Fair game. Some problems. Some fun. Lots of testosterone.

  • 9/10.

  • 8/10.

  • 9/10.

  • 8/10. No way to disable gems and you have to pay real money for those premium gems. In other words, the game isn't fair. On disc DLC characters? Ehh...

  • 9/10.

  • 7/10.

  • good game.

  • good game.

  • amazing game

  • amazing expansion to a good game

  • I love zombies. A lot. I also love shooting zombies. A lot.

  • one of my first online FPS games. I remember using the arrow keys to aim because I was bad with a mouse.

  • That's right. I beat this.

  • fun game

  • 6/10. Lots of improvements over past entries in this series but the actual combat mechanics is still significantly lacking. Also there are some things that really bug me.. like not being able to walk between a tree and a fence because the game thinks there is not enough room. Being able to jump over some fences, but not all fences. Some catapults you can destroy, some you can not. Does it tell you? Nope. Unlocking the characters I want to use for conquest mode takes too long to get them. When I have them I pretty much already beat the game defeating the purpose. Maps are so big and just make you run back and forth wasting time doing nothing but running around on horses to kill one guy across the map before returning across the map where you came from. Allies who are supposed to follow you will get stuck on almost anything they can touch so you have to guide them extremely slowly through the map. Jumping feels slow and clunky, as does the horse. It stops completely if the stick ever goes back to neutral, even if it's only for 0.001 seconds. The characters do not hold their weapons correctly. Anyone who holds the bottom hilt of a sword to attack is likely to die. I can handle ridiculous weapons and unbelievable things but if it is something so basic as a sword, please make them at least look like they know what they are doing.

  • 5/10. The controls don't seem accurate to me sometimes. It also has problems reading how fast I want to walk backwards and if I want to crouch or walk towards the myself (the player). The online is terrible and the entire community is dead after less than six months from release.

  • 5/10. Disappointing on so many levels.

  • 10/10. A much better game than I was anticipating by all means. It was enjoyable the whole way through and I look forward to the harder difficulties. The fact that much effort was put into those too to make them new challenges is very exciting.

  • 7/10. Camera issues. Control issues. Frame rate issues. Game glitched a few times and didn't let me progress. Audio issues. More than than I was expecting but that doesn't make it into an amazing game either I guess

  • 7/10. Camera is terrible. Platforming is terrible. Action levels are kind of boring. But one Piece characters are still awesome! unfortunately my hatred for poor controls overwhelms my appreciation for one of my favourite mangas.