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Kinokee

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Games I have completed

Here's a list of games I have beaten. If the game can not be won, then games I otherwise consider myself to have beaten. Maybe I can make it to half a thousand.

List items

  • Hmmm 7/10 Pretty terrible animations and single player campaign. Nothing made sense and the ending was retarded. There's so many things with it I would not know this was supposed to be a AAA title. This would be okay if the MP was awesome but it seems the MP is another weak point in this game. I would say KZ2 > KZ3 in about every aspect.

  • 10/10. Pretty awesome game. Wish I had played this sooner.

  • 8/10. Pretty fun game when you smash someone. Unfortunately the game did not let me change my controls well and the game often cheats you with bad traffic out of no where and the temp AI driving your car into walls and spikes after you hit someone.

  • 9/10. Pretty awesome. It's a bit easy though, and the money/shop doesn't seem to time well with the actual levels being played. But overall it was still quite enjoyable.

  • 9/10. Pretty fun but the moves are too specialized per character. It's hard to just pick up and play. Even the combos do not always mesh so easily together. But the super bar system is pretty cool.

  • 8/10. Good fun and all. Especially if you want one game that can last a long time. Unfortunately it's so repetitive post game I can't help but feel something lacking the more I play it. So much to the point that it's almost tedious to level or keep hard resetting hoping to win the RNG game. Also, you can't rewatch endings from your collection; you only collect the name.

  • 8/10. Fun game and all but none of the achievements worked well, not to mention everything is in single player. Also, upon beating the game I didn't get any of my achievements I should have. Nothing counts in multiplayer. The games phases sort of blur together and I miss quite a few notifications as they sort of all happen at once. As the map starts to get more and more revealed the game runs less and less well. Often it makes my turns longer because I am waiting for things to load, not because my empire has expanded.

  • 8/10

  • 2/10. I fucking hate this game. n_n

  • 8/10. Screw auto aim and the shoddy cover system. What kind of shooting game doesn't let you aim where you shoot. Also, missions ending without properly sending you back to your base. Wall clipping.

  • 6/10.

  • 8/10. It was alright. MP was kind of broken sometimes. Got kind of repetitive. Etc. Skill points were cool. MP was kind of cool sometimes.

  • It's not real mahjong...

  • 9/10.

  • 10/10. Awesome game.

  • 10/10.

  • 8/10. Plagued by a bug where my weapons suddenly reverted back to no ammo and unpgraded versions. Also changed the weapons in my inventory randomly.

  • 9/10. Good game. The whole open world thing sort of drained too much of my time when I realized I had to look for 400 some stupid riddles. That was... a bit much. The trophy for jumping off the damned wonder tower was retarded, and I was not a fan of the ending. Those things aside, the combat is pretty awesome, although admitting the camera messes up sometimes.

  • 9.5/10

  • 7/10. Fair game. Some problems. Some fun. Lots of testosterone.

  • 8/10.

  • 6/10

  • 5/10.

  • 9/10.

  • 8/10. Good but the mechanics and last couple levels are a bit lacking.

  • 7/10.

  • 8/10.

  • 9/10. Was pretty fun. Just sort of steam rolled through in about 8 hours.

  • 8/10.

  • 9/10.

  • 6/10.

  • 8/10. No way to disable gems and you have to pay real money for those premium gems. In other words, the game isn't fair. On disc DLC characters? Ehh...

  • 9/10.

  • 7/10.

  • 10/10. Great game. Great narration.

  • 9./10 ? What is there left to do when you get to lvl 60 at inferno?

  • 6/10

  • 8.5/10. Slow start, good ending. Before the good ending I got pretty fed up with the game though.

  • 9/10. Pretty fun game. Simple, yet the move list seems like it could be incredibly complex.

  • 6/10

  • 7/10.

  • 7/10

  • 8/10

  • 9/10. Pretty amazing for pac-man.

  • 9/10. I really liked this game

  • 8/10. Rereading instructional text 5 times takes the tension out of any sort of atmosphere.

    Replaying the game for the story is fine but it doesn't let you skip all the text you have already read before. This makes a big difference when the point of the game is to replay it and you have to just sit there tapping the screen to try to fast forward text for 40 minutes.

  • 8/10. Pretty fun rhythm game. I liked the Ouendan series better personally.

  • 7/10.

  • 7/10. Really buggy game. Lots of collision detection glitches, no clipping, running through walls, cut scenes messing up, and more. Otherwise it's just sort of fun to cannon through the game blowing people up with super powers.

  • 8/10

  • 7/10. Still a lot of bugs in the game from collision to the camera and controls,the EA server disconnects me all the time interrupting my games.

  • 8/10

  • 10/10. Gorgeous looking game. Never tried any multiplayer but I don't even care. Puzzles are pretty easy and what not, but that's because you can use the wizard to get past almost anything.

  • 8/10. Hard to build complex defences quickly on console.

  • 8/10. Game needs to re-calibrate the aiming a lot. Also holding the gun steady was a real task. The controlled seemed a bit too sensitive to the point where I had difficulty shooting secret things in the background because the recoil/aim of the gun was so terrible.

  • 7.5/10. Hyperspeed events usually lead to unavoidable death. Difficulty ramps up whether you want it to or not. Also the starting learning curve for the first hour is pretty brutal. Otherwise it is good for what it is. Albeit, the bosses are easy.

  • 6/10. Meh.

  • 9/10. The hover and inability to jump well from a standstill is bothersome. Also the controls switch sometimes after wall running to backwards... Overall a great game though.

  • 6/10. I really like this game and I really hate this game at the same time. The AI is some of the worst AI imaginable. So much that is made me have some serious rage. The only saving point was going through the social links and the actual story. The animation and soundtrack are really good too. If I was just able to give commands to my party members, this would have been a really great game. Unfortunately now it is just barely playable to me.

  • 7/10. Camera is terrible. Platforming is terrible. Action levels are kind of boring. But one Piece characters are still awesome! unfortunately my hatred for poor controls overwhelms my appreciation for one of my favourite mangas.

  • 7/10. Camera issues. Control issues. Frame rate issues. Game glitched a few times and didn't let me progress. Audio issues. More than than I was expecting but that doesn't make it into an amazing game either I guess

  • 7/10. Game is alright. It could have been a lot better. The enemies take a lot of bullets to kill and can kill you in some cheap ways instantly. Also running out of ammo all the time. There are some bugs too. Makes it a bit more of a pain (no pun intended) than it needs to be for the Hardcore NYM. The soundtrack is great though.

  • 10/10. A much better game than I was anticipating by all means. It was enjoyable the whole way through and I look forward to the harder difficulties. The fact that much effort was put into those too to make them new challenges is very exciting.

  • 9/10

  • 7.5. Game breaking bug near the end. And the ending was sort of the best part. The first half of the game was me just sort of developing a hate for some of the characters.

  • 9/10. Some of the timing the puzzles requires one to seriously haul some ass. But perhaps I am just terrible at timing.

  • 7/10. Kind of boring. Extremely easy. Only about 12-15 enemy types in the whole game. Skills are useless. Crafting is useless. Alchemy doesn't serve much of a purpose. Frame rate issues when it is autosaving. Normal attack strings are not so good as they don't even always connect. Aiming is terrible. Pacing is slow. Skills are really useless. I mean, really. The only button you need and should use is the square button. Regardless, it is still fun to play for a while. You can also speed run this game pretty quickly since most fights are not mandatory.

  • 5/10. Pretty boring game. I almost fell asleep playing it quite a few times. I had to basically force myself to finish the campaign just to actually beat it.

  • 7/10. The cops really ruin a lot of things about the game. They are annoying and get in the way of what actual racing I wanted to do. Not to mention their random spawning in front of you to keep the chase going. Even during speed events where they spawn in front of you and just ram you making you have to restart an other perfect run. Some bugs...where if you drive to fast sometimes the world doesn't load in fast enough... That's kind of a problem in racing games... You can't do anything from the easydrive in game menu after a race finishes and half the time you are still being pursued by cops. There is also no mini map... There are no ways to toggle what the rewards are during a race instead of looking at your friends scores, you have to wait for it to cycle through. Some of the trophies are a bit glitchy. Actually really glitchy. To go off and smash 156 billboards and glitch out on #156 consistently with many people is ridiculous. And that is only one of many.. Autolog log is still unreliable.

  • 5/10. Disappointing on so many levels.

  • 9/10. This game is a lot better than any right it had to be.

  • 5/10. The controls don't seem accurate to me sometimes. It also has problems reading how fast I want to walk backwards and if I want to crouch or walk towards the myself (the player). The online is terrible and the entire community is dead after less than six months from release.

  • 5/10. Hmmm... Possibly one of the worst storylines I have ever had to sit through...

  • 6/10. Lots of improvements over past entries in this series but the actual combat mechanics is still significantly lacking. Also there are some things that really bug me.. like not being able to walk between a tree and a fence because the game thinks there is not enough room. Being able to jump over some fences, but not all fences. Some catapults you can destroy, some you can not. Does it tell you? Nope. Unlocking the characters I want to use for conquest mode takes too long to get them. When I have them I pretty much already beat the game defeating the purpose. Maps are so big and just make you run back and forth wasting time doing nothing but running around on horses to kill one guy across the map before returning across the map where you came from. Allies who are supposed to follow you will get stuck on almost anything they can touch so you have to guide them extremely slowly through the map. Jumping feels slow and clunky, as does the horse. It stops completely if the stick ever goes back to neutral, even if it's only for 0.001 seconds. The characters do not hold their weapons correctly. Anyone who holds the bottom hilt of a sword to attack is likely to die. I can handle ridiculous weapons and unbelievable things but if it is something so basic as a sword, please make them at least look like they know what they are doing.

  • Beat this with my girlfriend. She enjoyed it so it was worth it. Simple enough that she did not get frustrated and cute enough she wanted to keep playing.

  • 4/10. Free to play but buggy as shit and the PVP is retardedly unbalanced. It's fun for the first while to see the RO world made 3D but loses a lot later on. Not much end game content. Pretty much made every character and beat every boss and got the best PVP gear and left nothing left to do. And it was not really so fun doing so because of all the bugs.

  • 9/10. Great game. Some bugs which ruined some parts though. Like missions not working right, or falling to my death out of nowhere. Also the platforming left a lot to be desired. The looting wasn't so great either. It was such a chore to loot enemies instead of picking up their guns and such. Otherwise a fun game. Also worth noting my appreciation for the trophies not making me go collect all the collectibles. It would have forced my hand into playing the game in ways I would not have wanted to since I always feel like trying to get the trophies.

  • 10/10. Fantastic game. It's been a long time since I felt so connected to the characters in any game. Really I don't know what to say, except you should play it.

  • 8.5/10. I liked the first one a lot and this one is still pretty good. The controls are just a bit clunky and one puzzle in particular is quite poorly done to say the least. As in the puzzle won't read the correct answer unless it's written in a very specific manner. Almost down to the pixel.

  • 7/10. Probably one of the only games I wanted to fast forward the story line of. Quick easy game to play through. No coop campaign in the sequel.

  • 9/10. World needs more games like this. The thought of playing a chick is also way more appealing than playing as some other larger animal for some reason...

  • 9/10. Regardless of other opinion, I love the art style in this game. It's fun for a side scrolling brawler too. There's a lot of loot and stuff to be found but I wish there was a bit more randomization in the dungeons layout. But with that I'd have to trade in the great art and breathing living environment I suppose. At least there is a next random dungeon option when you start to chain them together. I want an option to mute the narrator after hearing him a million times too. If there is an option I just didn't search for it I suppose.

  • Fun game. Played the psp compilation version.

  • 4/10. Played vita version after falling asleep playing it on PC. You cannot disable back touch controls /hate. It was boring and bland enough to put me to sleep. The ending left much to be desired.

  • 7/10. Decent game. The food system is quite tedious. That and lighting at night. Going into the post game I felt like I had played too much of it. Even getting the last long fetch quest was a bit much for me. Still fun for what it is worth, although getting used to not being able to undo certain moves takes some getting used to.

  • 10/10. I had a lot of fun with this game. Did a good job mixing RPG elements into a fighting game. Also made it more accessible for beginners which is nice.

  • 10/10. Goddamn fantastic game. Being able to create such a strong tie to the characters is something games these days just can't seem to do. This game though, takes it to the next level and really gets you attached. The kind of game where you debate if games can really be an art medium it is so fantastic.

  • 6/10. Some of the move games are fun for a while. Some of them I despise. Game would do a lot better if it explained some things and didn't make me rage by trying to figure it out myself in the middle of a match.

  • 10/10. Great game. More fun in multiplayer than single player.

  • 9/10. This game was a lot of fun. The single player campaign is what makes it but it is slightly diluted with all the random things floating around. That being said, there are plenty of small things to do in the open world. Maybe a bit too much though.

    Also, Wei Shen is brutal. That's awesome.

  • 8/10. Fun Diablo clone. Diablo is still better though. Inaccurate clicking and forcing me to run up and melee champion monsters as a mage = not a good time. Especially on hardcore mode.

    Otherwise it's a fairly fun quick romp through the game steamrolling monsters all the while.

    For sure more fun in multiplayer.

  • 8/10. Fun game for what it is. I like the pawn system. I like the idea behind it a lot. The open world is quite boring unfortunately. The giant crazy boss battles are fun. The fact my item weight = pick up one item, push start, give it to pawn /reapeat kills it for me though. My weight limit was so abysmal that I felt I could never really do anything because I was always heavy/very heavy. I didn't realize how much of an impact it makes when I was making my small character.

  • 7/10. Lots of bugs in the game but pretty fun for couch coop.