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Kiri90

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Kiri90

301

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No anxiety on my end but rather curiosity. I have all of the consoles and just a built a new PC that gets me the flexibility to play where I want. I’ve recently been debating whether getting an Xbox One X would be worth it at this point given we’re looking at potentially having new consoles in 18 months.

One of the things that’s made me like the direction of architecture of late is the Xbox Play Anywhere initiative—it really helps with whether I want to play on the TV or PC depending if friends are online. It’ll be interesting to see how my friends migrate in this next generation of consoles. Everything right now is either PC or PS4 for us which has largely been dictated by games and UI (none of us liked what Xbox was offering before the X). If we have to end up choosing one direction to go (PS5 or XB2), I’m curious to see how that migration pans out.

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Kiri90

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Well, here's a new interview about the daily life of game designers. If you're interested in reading, the interview is with Iron Galaxy's Kurt Tillmanns--who happens to comment on what the Lang Zone is. :)

http://www.schools.com/articles/what-do-game-designers-do

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Kiri90

301

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0

Wiki Points

8

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Reviews: 1

User Lists: 6

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Kiri90

301

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0

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8

Followers

Reviews: 1

User Lists: 6

Greg is a great guy, for sure. Every time I see him in a video or read his interviews, I'm always amazed how pensive he is about all his topics. I think it's great to read about how he viewed things before becoming a game developer and after--and how much initially ended up considering the final product a reflection of his self-worth. Interesting to say the least.

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Kiri90

301

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Hey duders, I wanted to share an interview with Greg Kasavin that we all might enjoy. Given Greg's amazing GOTY lists and Skyrim marathons (which we're overdo for another!), here are some of his thoughts about how he got to his current role.

http://www.schools.com/articles/game-designer-nontraditional-student

His mid-career switch always has me thinking, would you have the courage to switch careers midway through like he did? I wonder if my love playing games would translate into the same love for making them.

Regardless, more Greg is always a good solution!

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Kiri90

301

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@kiri90 said:

@reverendk said:

@sammo21 said:

@tuxfool: Speak for yourself. I think its weird people need political echo chambers.

I think it's incredibly illuminating that someone would think that. You could spend a whole day unpacking what that would actually mean for all this "videogames need to diversify" thing.

@kiri90 said:
@sammo21 said:

@tuxfool: Speak for yourself. I think its weird people need political echo chambers.

@flameboy84: That's still $40,500 a month per person if they are actually getting about $13,500 a month: that's a lot for basically doing what you want all day :| I agree though that Patreon seems like a bubble that's gonna burst, especially when you have people like a certain female game personality trying to help Patreon keep people out of it.

A lot of money for doing what you want in common standards, yes. $40,500/yr in SF is not as large a sum as in many other metros. I'm unsure about Colin, but given Gregg's seniority, production work, promotions, brand establishment, optimization knowledge etc., he was likely making significantly more doing something he still loved. With the following they have, they can likely grow something on their own to prominence similar to what GB did--even if it's not as focused as GB is on games.

I'm concerned about the long term prospects. The internet moves fast and there's already a glut of people talking about videogames. Hopefully it works out, but I don't think the people willing to pay are enough to cover everything needed for a person living in San Francisco trying to start a new business venture, especially since they aren't getting important stuff like health benefits from an employer.

I very much agree with you. What they currently have going for them is that their names are well-recognized, which is why I think their venture will work--especially since they've been essentially testing their concept in their spare time for quite some time now. The internet does move fast and hopefully their credentials will help them in the near and long term.

If this goes well for them I can see them ditching the Patreon in the future after they've established themselves a bit more and get grounded. Probably move into their own space that's not a spare room in their home. Build the brand with more people than just the 4 of them. It has potential to be something successful and interesting.

Yep, in agreement with you @somberowl.

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Kiri90

301

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@sammo21 said:

@tuxfool: Speak for yourself. I think its weird people need political echo chambers.

I think it's incredibly illuminating that someone would think that. You could spend a whole day unpacking what that would actually mean for all this "videogames need to diversify" thing.

@kiri90 said:
@sammo21 said:

@tuxfool: Speak for yourself. I think its weird people need political echo chambers.

@flameboy84: That's still $40,500 a month per person if they are actually getting about $13,500 a month: that's a lot for basically doing what you want all day :| I agree though that Patreon seems like a bubble that's gonna burst, especially when you have people like a certain female game personality trying to help Patreon keep people out of it.

A lot of money for doing what you want in common standards, yes. $40,500/yr in SF is not as large a sum as in many other metros. I'm unsure about Colin, but given Gregg's seniority, production work, promotions, brand establishment, optimization knowledge etc., he was likely making significantly more doing something he still loved. With the following they have, they can likely grow something on their own to prominence similar to what GB did--even if it's not as focused as GB is on games.

I'm concerned about the long term prospects. The internet moves fast and there's already a glut of people talking about videogames. Hopefully it works out, but I don't think the people willing to pay are enough to cover everything needed for a person living in San Francisco trying to start a new business venture, especially since they aren't getting important stuff like health benefits from an employer.

I very much agree with you. What they currently have going for them is that their names are well-recognized, which is why I think their venture will work--especially since they've been essentially testing their concept in their spare time for quite some time now. The internet does move fast and hopefully their credentials will help them in the near and long term.

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Kiri90

301

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Reviews: 1

User Lists: 6

#8  Edited By Kiri90
@sammo21 said:

@tuxfool: Speak for yourself. I think its weird people need political echo chambers.

@flameboy84: That's still $40,500 a month per person if they are actually getting about $13,500 a month: that's a lot for basically doing what you want all day :| I agree though that Patreon seems like a bubble that's gonna burst, especially when you have people like a certain female game personality trying to help Patreon keep people out of it.

A lot of money for doing what you want in common standards, yes. $40,500/yr in SF is not as large a sum as in many other metros. I'm unsure about Colin, but given Gregg's seniority, production work, promotions, brand establishment, optimization knowledge etc., he was likely making significantly more doing something he still loved. With the following they have, they can likely grow something on their own to prominence similar to what GB did--even if it's not as focused as GB is on games.

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Kiri90

301

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Reviews: 1

User Lists: 6

2014's "Check yoself before you diggity doggoty wreck yoself" award goes to: Patrick.

Best of luck, Patrick. Can't believe it's been 4 years, but like you said, it's been a great ride.

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Kiri90

301

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Not yet, but I'll rent it in the next few days. I'm sure it'll be dumb fun, but I also want to make sure to support artistic freedom of expression.