get2sammyb said: "Ok, I don't want to look like the Killzone "anti-negative" brigade seeing as I'm obviously the one you refer to ("morons who make 'hype' threads")
I didnt even look at who made the thread. just saw a few post in it where people were doing the exact thing you described at the end of your post, whether you deny it or not its your problem. As i am sure im not gonna change someones opinion (especially the kinda person who makes....LMAO....."hype threads")
Sorry if you have emotional investment in a videogame, but i dont, so i cant just gloss over the flaws of this game like you do. if that offends you, sorry.
get2sammyb said:
"Ok, I don't want to look like the Killzone "anti-negative" brigade seeing as I'm obviously the one you refer to ("morons who make 'hype' threads") but I just cannot stand to see someone say this game is floaty. What!? It's like anti-floaty. You shoot your gun and it recoils all over the place hence it's not "tight". That's because the gun is juddering in his hands so you have to control your bursts. The gun feels heavy, the movement feels heavy, it's all meant to feel like you're a dude kitted out with armour with a powerful rifle in your hands. I suggest you play with the control settings if you wish to correct this.
what are you crying about over here? i am the one who actually defended the controls. if you stop foaming your mouth for a second and read, I said some people are bashing the games controls because they're not like COD4/Resistance etc. You cannot snap to a target and have fast paced shoot outs. it drags a bit and isnt tight like the shooter i mentioned. The game is slower and you get used it to after awhile. i dont have any problems with the controls.
And i know what burst fire is, please keep your "teh OMG realism jittering hands soooo intense realz" garbage you pulled up to defend the game for later use (and for a person that actually says the controls are Bad, theres gonna be quite a few) because as i said i dont have problems with how it controls. it just takes getting used to.
get2sammyb said:
Out of interest how can you tell that the "CoD4 like set pieces" are gone when... well... it's a 5-10 minute demo? And even in that time you got to blow up a bridge and got ambushed by a ton of Helghast.
Again, please read. the "cod4 like set pieces" were gone BECAUSE I WAS IN A Fucking Warehouse for the half of the demo. Thats how i could tell how those scenes were gone, because there were 4 dark walls surrounding me and blocking those scenes from happening.
My concern for the game is, usually devs take the best part of the game and put it in a demo, and if in a 5-10 min demo half of it takes place in a Warehouse..........there will be SAD things to come.
i played through it 3 times already, initial, pistol playthrough to test how dumb the AI is and the third was just exploration. i dont have to play through it the 4th time. just dont have the patience to run through a garrage again. 3 was enough.
Sorry i offended you. dont let other peoples opinions hurt your feelings. bye mate. Im off to play some Resistance2
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