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Koholos

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#1  Edited By Koholos

I think it would be really nice if there was a "City Builder" genre or possibly a one-step broader "Overseer" genre. (Not the best name, but I'm sure someone can find a better one.)

I understand that city builders currently fall under the "simulation" genre as a whole, however my arguments are as follows:

1) City Builders/Overseer Games are a specific enough subset of the simulation genre that someone who is looking for games similar to Sim City, RollerCoaster Tycoon, or Tropico is probably not going to be interested in also looking at games like My Summer Car, Football Manager or DayZ. Even using themes to narrow the search to "Management + Simulation" still returns games as diverse as Euro Truck Simulator, Battle Chef Brigade and Recettear in addition to the more expected games like Cities:Skylines,

2) The amount of City Builder/Overseer games are large enough to be worthy of their own genre category. Considering that Tennis (149 games), Skateboarding (89 games), and Track & Field (46 games) all have their own specific genres, I think City Builder games are easily able to get into that number, and probably even higher.

3) There is already precedent. As noted above Tennis, Skateboarding and Track & Field all have their own genre categories despite ostensibly falling under the existing "Sports" genre. Likewise "Card Game" (arguably a subcategory of "Board & Trivia games), "Flight Simulator" (an obvious subcategory of Simulator) and MMORPG all have their own specific genre.

4) I think the genre is sufficiently well-defined, so people should be able to easily decide whether most games would (or wouldn't) belong in the genre. If pared specifically to City Builders, it has already been decided by common usage: games like the Sim City, Tropico, Anno & Cities franchises. If expanded to "Overseer" games, it still is usually understood as "top down/isometric games with a disembodied overseer who is able to place things at their whim and who is responsible for the needs of the people on their limited map." This would expand the genre to games like Dwarf Fortress, Transport Tycoon, Prison Architect, Dungeon Keeper, SimTower & Roller Coaster Tycoon. At that point the edges of the genre do get a little muddier (would games like Supreme, Crusader Kings & The Sims count? My feeling is No, No & Yes, respectively.) but I think that for the most part it still passes the "I know it when I see it" test.

Thank you for taking the time to consider this.

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Koholos

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@tsuk13 said:

Momodora: RUtM

I will second this. The whole Momodora series is fun and cute. I think people who enjoyed games like Cave Story will find a lot of parallels with Momodora.

My two games are The Flame in the Flood and Total Extreme Wrestling 2016.

The Flame in the Flood did some great stuff with making a survival game that made me care about staying alive beyond the simple irritation of recovering whatever supplies I might drop. In a year that saw several games about harvesting supplies released, The Flame In the Flood is the only one that felt like I was actually trying to survive in an uncaring wilderness, and it's the only one that made me actually care about my own character, beyond just their stats and relationships with others.

Total Extreme Wrestling, on the other hand, takes the franchise and makes it so much better. A lot of it is simple interface tweaks, and minor updates to how the world has progressed in the three years since the last game. But it takes a game I already liked a lot, and puts the whipped cream and cherries on top. And it has the best Story Mode of any game this year, because it's a story you make yourself. I didn't even like pro wrestling until I played this game, but it made me a believer. If you love management sims, or you love wrestling, this is probably the best version of either of those types of games. And it's great to come home after a long day, spend 20 minutes booking 1 show, figuring out a few changes to roster or storyline and then being able to walk away.

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I've wanted to participate for several years. I think I'll try this year. One question- that's also my monthly board game night, so I plan to do 6 hours of board games, and the rest with video games.

Would the drive time to and from game night count towards the 24 hours? Or would doing 25.5 hours to make up for the 90 minute drive be better? I know it's ultimately up to me, just seeing what others think is more fair.

Maybe I'll commit to watching 1 episode of Captain N for every $100 I raise.