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konakona

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Games I Beat in 2021

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  • 7/10

  • 10/10

    Other FPS games come and go but Overwatch is forever. Will Overwatch 2 be the thing that takes its place? Will it force the playerbase to migrate over and kill OW1? Only time will tell.

  • 6/10

  • 8/10

    Not a bad game, man. I just don't really wanna fuck around with the DLC at all.

    I'm not wasting my time on the DLC though man, those fun lil invasions aren't worth the 90% terrible, oft-reused, bosses.

  • 6/10

    It's hard to make a dramatic story about regret and betrayal when you're some mafia Ironman super-soldier who killed 400 cops on the way out of the church in the last chapter.

    It's also hard to care about your 2-dimensional story when I'm too busy laughing at all the idiot baddies throwing molotovs on themselves and every character introduced is some unlikable prick who has no motivation aside from d a f a m i l y.

    Why remake this shit game.

  • 9/10

  • 9/10

    I had to come back and bump up this score to a nine, man. This game is so fun, and original and has some of the best writing I've ever consumed. A real RPG, fuck Bioware those cowards this is how you make a ROLE-PLAYING game. It was so fun making real decisions and solving a crime with layers and twists with side-quests that introduced you to fantastical characters and moments.

    It's not perfect and it's a bit cumbersome with its writing sometimes, especially with max encyclopedia but even then every person you bump into has some 10-minute story about some country or war or crisis that happened 50 years ago. It's an RPG though, don't talk to those mfers if you don't want to.

    I would stab you, the reader, right here and now for Kim Kitsuragi's approval.

  • Spoiler-free!

    What a return to form for Double Fine, I really didn't think they had it in them. After Brutal Legend, Broken Age, and Costume Quest (totally fine games), it really seemed like something akin to Psychonauts was never going to happen again. Brutal Legend was cool and then degraded into a poor man's RTS and the other two were small-scale, indie-esque projects. Not to mention how long it had been since the first game came out; sixteen years ago.

    They pulled it off though, they made this game like they had something to prove and it's really incredible. Voice actors return, the level design is inspired, a fantastic score and some laugh-out-loud funny writing, it feels like the Psychonauts they would have made if they had released it two years after the first. It's so fun to go back to this crazy, hilarious, and often dark world where everything is new and fantastical. The worldbuilding for these games is so fun to get invested in, there really isn't another universe like it and it was such a treat to see the new psychic powers, levels, and characters they dreamed up. Fighting is very rock-paper-scissors much like the first and just difficult enough to keep your interest throughout as a gameplay loop. The meat and potatoes of everything is the storytelling though, and admiring how the designers chose to convey complex emotions and inner conflict.

    It could absolutely use some refinement. Some cutscenes are almost ruined by strange collectibles sticking out during dramatic moments, and there are jump sections that feel a little hard to navigate. A few visual bugs where I could see model clipping and that took me out of the moment here and there but these are small issues that I will forget about in a week or so.

    Psychonauts 2, for what it is as a sequel to an amazing game that came out so long ago, is perfect. This is some kind of masterclass in how to revitalize an IP; with inspiration and attention to detail and so much love. The first Psychonauts is such a fantastic game and Double Fine somehow lived up to the highest expectations I had.

    10/10

  • 10/10

    Servers such. Skins suck. Price gouging fucking sucks.

    This game plays like nothing else, though.

  • In a vain attempt to pad out my completed games list.

    10/10

    Played enough Minecraft this year to put this up here again. Minecraft is entirely what you decide to put into it and it's constant evolution keeps things fresh and fascinating. It will probably be one of those games I go back to for years more.

  • 6/10

    It's good for what it is. A little Unity coop game you can bang out in three hours. There is the added replayability that stems from being able to play as both hacker or agent, but I felt no real draw to playing it a second time. Only one person needs to buy the game but it's $23 full price. I'd pay ~$10 for it.

  • :) / 10

    Hard to rate a Jackbox game since the games are so different from one another. This is a pretty decent pack overall, Drawful with Gifs is a fun idea but takes more effort than it's worth and Wheel is a fun little trivia game but Job Job is one of the most fun party games I've played in a long time. Laugh till you cry every time.

  • 8/10

    I definitely saw the credits to this game and have put in a decent chunk of time, but this will be a game perhaps better suited for next years list; depending on how it goes. AC is cute and fun but I still don't feel like I've hit the root of it yet.