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kraznor

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kraznor

1646

Forum Posts

14136

Wiki Points

57

Followers

Reviews: 5

User Lists: 12

Well, we'll always have the Game Room Quick Looks.

You can't beat 100%.

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kraznor

1646

Forum Posts

14136

Wiki Points

57

Followers

Reviews: 5

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I also have some negative feelings about how some of the arguments went down but I’m starting to worry that adding to the noise may just encourage them to no longer share the deliberation process and it is still something I look forward to at the end of each year. I picked up Nier Automata and Yakuza 0 because of these talks so I benefited, even though at times I felt caught in a time loop of the same points being reiterated over and over.

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kraznor

1646

Forum Posts

14136

Wiki Points

57

Followers

Reviews: 5

User Lists: 12

As a person who owns the Director's Cut of The Lawnmower Man on LaserDisc, VR is of great interest. I want to sit in a suspended chair and just fall through a technicolor cyberspace like Pierce Brosnan did in that movie. My wife and I investigated how much it would cost to get our PC up to speed for Oculus and it is fairly substantial. New motherboard being the biggest deterrent. I recently read Masters of Doom and was captivated by the apparent wunderkind that is John Carmack. As such his product is the one I have the most confidence in but this PlayStation bundle seems the most affordable and likely first step that will happen in our household, even with the extra screw of the Canadian exchange rate making things a bit costlier than they ought (by my math it should work out to an even 500, even with the poor state of the Loonie right now). As for a particular game, I'm game to try a variety of things and no one product is on my radar as the piece of software I must try in VR. SOMA would have been something though. Doubt it's getting patched in that far after release but...things of that nature would be most intriguing.

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kraznor

1646

Forum Posts

14136

Wiki Points

57

Followers

Reviews: 5

User Lists: 12

It's a goddamn shame this game didn't pay off at the end.

The first few hours were incredible, much better than any other game that falls into this narrative-driven first person genre...but man, i did NOT care for the extremely loose bow they put on it.

A cheap 30 second post credit stinger could've fixed that, but it's not there. You have the conversation at the end and...that's it. I don't feel like it's finished, and that's not a good way to feel about this game.

Just my opinion.

I felt similarly. Speaking vaguely, it felt like elements of the story they expertly built up some natural curiosity about were shrugged off in favor of a payoff for a plot-line I didn't really have much invested in. So the punch didn't land at a key moment three quarters through, essentially, and I was left pretty ambivalent at the end. Which was too bad because, like you, early on I was really feeling it. Mesmerized. Then the spell broke.