Kung_Fu_Viking's forum posts

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#1 Edited by Kung_Fu_Viking (754 posts) -

Game developers will rarely just throw away an entire codebase and start from scratch for a new game. All their existing technology, tools, pipeline, knowledge, would get thrown away for little gain. Sure you'd have a nice and shiny new engine and maybe some of the old bugs would be gone, but you can bet that there'll be a whole host of brand new fun bugs that await!

As a game physics programmer, having a fixed timestep would be a great luxury; I'm jealous.

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#2 Posted by Kung_Fu_Viking (754 posts) -

They'd be called "Game Bomb"... oh wait...

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#3 Posted by Kung_Fu_Viking (754 posts) -

Stuttering during high-speed driving would indicate to me that it's perhaps running into streaming issues. Maybe your hard drive is the bottleneck.

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#4 Posted by Kung_Fu_Viking (754 posts) -

I've liked everything they've put out and they're definitely my favourite music producing peoples in this world so I am excited!

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#5 Edited by Kung_Fu_Viking (754 posts) -

I remember watching the making-of DVD that came with MGS2 and Kojima mentioned Chinaman. You would have fought him in the chamber where you fight Vamp in the final game. Parts of the battle would have taken place underwater where Chinaman would send sharks after you. He also had a dragon tattoo on his chest that would come to life when he was underwater and it would attack Raiden.

Sometimes I like to ponder the game that MGS2 could have been if it hadn't been so rushed to completion. It would have been something quite different, I think...

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#6 Posted by Kung_Fu_Viking (754 posts) -

Read this: https://support.rockstargames.com/hc/en-us/articles/203495713-Exclusive-PS4-Xbox-One-and-PC-Content-for-Returning-Players-in-Grand-Theft-Auto-V

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#8 Edited by Kung_Fu_Viking (754 posts) -

This wasn't developed by any Rockstar studio. It's the same dudes that did the iOS/Android versions so obviously they would build upon the version that they've already modernised.

Also: Why does it matter?

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#9 Posted by Kung_Fu_Viking (754 posts) -
@rethla said:

CPU requirements are always bullshit as the CPU is a non factor in PC gaming. I suspect Intel/AMD pays to get the CPU in the recommendations even though a 10year old mainstream CPU would do fine in every game. It has always been like this.

How is a CPU a "non-factor"? You think all games are GPU-bound? Also good luck running modern games on a single-core Intel Pentium 4.

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#10 Edited by Kung_Fu_Viking (754 posts) -

Dunno why people are so surprised at high VRAM requirements. The next-gen consoles have 8GB of memory for both CPU and GPU access. What did you expect to happen when these games were brought over to PC?