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kylenalepa

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kylenalepa

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@the_nubster said:

I got glasses about a week ago (I'm nearsighted, severely) and I've been wearing them around a good deal for driving and walking around and watching TVs that are slightly too far away and looking at my girlfriend's face and such. However, I've noticed a pretty significant drawback.

The simple act of wearing them makes me incredibly anxious over longer periods of time.

My anxiety is largely social but sometimes flares up when I'm alone and feeling particularly paranoid or depressed. I think I've narrowed it down to two things. 1) Being able to clearly see faces, pupils, and what people are looking at makes me incredibly self-conscious that people might be looking at me, and realizing that they can see as clearly as I can now makes me worried that they are glaring at me from across the room and 2) having frames makes me feel boxed-in to my own brain, and it causes me to mentally retreat and feel distant and disconnected from the world and more focused on myself and how I'm presenting myself.

For anyone else who suffers from anxiety and has glasses, is this something you've experienced as well? Does it go away, or subside over time? Is this specific to my Shit Brain? I've been hot on laser eye surgery for a while but figured glasses would be an acceptable and possibly stylish alternative (and hot dang are they stylin), but I may end up going with laser eyeballs if this keeps up.

I have anxiety and have worn glasses forever. To be honest, I can't think of any time the glasses in and of themselves have caused an anxiety attack, though. I do have trouble with eye contact, though, and have noticed that either looking at some other part of their face or just putting them slightly outside my direct line of site helps in those situations. Another idea, when you're noticing an anxiety attack coming up, might be to just take that as an opportunity to clean your glasses. Keep talking to whoever you're talking to but just take off the glasses and give them a bit of a wipe with your shirt or something. It's a totally normal thing to do and nobody will think twice about it.

And, most importantly, give it time. A week is still a pretty short time to get used to something so different so try reevaluating things in a month or two and see if it's still a problem. Good luck!

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kylenalepa

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Ugh, that's ugly as hell. Assuming it's real, I hope this is just a redesign of the existing system and not the Neo.

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#4  Edited By kylenalepa

I get both perspectives, but as someone who doesn't have the time to play through the big releases on launch, I do appreciate them erring on the side of tiptoeing around spoilers. Even now, I find myself scrambling to find the pause button when they start to get into details about last year's big hits that I'm still working through. That said, when I *have* beaten a game, I'm the exact same - I want to hear their thoughts about *this* big twist or *that* cool scene or whatever. I think more frequent spoiler casts are a good middle ground but I don't know how much time they can dedicate to doing that from a production standpoint.

EDIT: I'd add that spoiler casts make it easier to find and go back to hear their thoughts once I *have* caught up on the big releases.

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kylenalepa

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Probably best to make your own thread rather than resurrect one from 3 years ago but, since I'm here, expect frame rates on modern games to be around 20-30 FPS on low settings at 1280x720.

I'M I nuts I am about to buy a 940m nivida graphics hd laptop for about 600

this will then plug into my tv gold hdmi lead playing fallout 4 and gta5 modding will there be any problems with this i.e framrate because I am about to buy this?

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#6  Edited By kylenalepa

Basically, you as the Master Chief crash land on Halo and discover it's a super-weapon built by the Forerunners to contain a parasitic threat known as the Flood by wiping out their food source - sentient life. The Covenant, alien zealots who worship the Forerunners as gods and are at war with humanity, seek to activate Halo because they think it will guide them to heaven. The game ends with Master Chief activating the self-destruct on the Pillar of Autumn, destroying Halo and escaping back to Earth.

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kylenalepa

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Holy crap, this video was amazing. Thanks for sharing!

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#8  Edited By kylenalepa

Weird. What's your browser? Does the issue occur in a different browser? What about an Incognito/Private window of your preferred browser? Any AdBlock extensions you can disable on Giant Bomb to see if that makes any difference?

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@donaldrump: So... this sort of feels like a bit of a loaded question, and I tend to avoid posting in these kinds of threads because sexism is such a sensitive topic across the board, but your post did make me feel compelled to respectfully disagree on a few of your points.

First, you seem to accept it as a given that sexism exists in games, as evidenced by your question being, "How can we stop sexism in games?" instead of, "Does sexism exist in games?". I think it's important when making these kinds of arguments to determine whether there's a widely-accepted consensus around what you're presuming going into your main argument, and I don't think such a consensus exists fully around sexism in games (though I could be wrong).

If we do accept that sexism exists in games (personally, I'm of the feeling that there are probably sexist elements in games but I don't think it's pervasive and I don't find it distracting or offensive) and move on to your main argument, however, I do still disagree somewhat with a few of your points. You talk about the sexualization of the character in your screenshot and her revealing outfit, but there are examples of the same in male characters as well. I don't know the ratio of revealing outfits on women to revealing outfits on men (I'd wager it's probably weighted more heavily towards women), but I think it's a bit disingenuous to paint it solely as an issue affecting women - sexism affects men and women (likely to different degrees - but it shouldn't be a competition).

You also argue that the character in your screenshot is unrealistic in terms of body composition for a mercenary fighting robots. While it'd be easy to quip that realism in a game about mercenaries fighting robots probably isn't a fair thing to expect, I'd make the hopefully-more-nuanced counter-argument that games, like other forms of storytelling, are fantasies and not necessarily intended to fully and accurately represent all aspects of reality across the board. If the woman in your screenshot were fighting ASIMO or Roombas throughout the game, I don't think it'd be all that fun! I don't personally believe that anybody playing a game where the protagonist is a scantily-clad woman (or steroid-infused man) feels that those characters are the ideal representations of who should combat the game's threats should the fantasy exist in reality. As such, I'm somewhat hard-pressed to find much harm in such depictions, particularly without any hard, extensive evidence - to my knowledge - of a direct relationship between the players of such games and their negative treatment of women or men based on their sex in real life.

As for stopping this - I think the most effective method, if you feel it to be a problem, is to vote with your wallet. Games are a business and companies like Activision, Sega, EA and so forth are in it to make money. If the games they make no longer attract enough sales to make them financially successful, they'll stop making them.

Thanks!

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kylenalepa

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I cannot recommend against getting a 17 inch laptop strongly enough. They are heavy as shit and a pain in the ass to lug around. I don't know much about gaming laptops, but maybe get something like the Razer Blade (http://www.razerzone.com/store/razer-blade-fullhd) or 13" Alienware (http://www.dell.com/us/p/alienware-13-r2/pd?ndlvid=59a5-2ebcd0).