Good write-up Patrick, really think you're on point with Oculus and VR making movements this year, but 2015 or forward being the more likely landing place to make a splash.
What's interesting about video and its obvious place in an editorial respect going forward, is that some of the best editorial video content out there has to be written out first. Sure, you have Quick Looks, Let's Plays, off-the-cuff video reviews and in-the-moment interviews...
... but there's something to be appreciated for videos that are written in script, outlined, shot (or in reverse order for some) and finely edited. I love seeing videos like that, and I love producing videos like that. A great example is this.
I'm with you Alex -- if taking it offline means fixing the issues that came with it aside from just connectivity troubles, then baby I'm all for it. I'd love to see a bigger city size largely, and something more than just plugging up springing leaks -- which is what the game starts to feel like when you've hit all four corners.
I still miss you so very much, Ryan. I regret never getting to meet you, being the fantastic person I've always come to expect you to be, but I'm glad you were able to bring so much laughter and happiness to myself and others over the years you had with us.
In large part, part of putting an article online is letting it get traction in other places, especially when it comes to interviews. If other sites pull a cool quote (like the many that are in here) and source them to GB, that's more eyes on GB -- great for everyone.
As for making an article premium... it's probably not quite worth it. It's far easier to share in a multitude of ways outside of the locked parts of the site where other non-paying members can freely view it (unlike a video, which requires a bit more effort and work-a-round).