I have replaced using an RSS reader with a combination of Twitter and Readability. If I have time, I immediately read articles on Twitter. If not, I send them to Readability to read later. I have found myself reading fewer articles every day, but what I do read is of a much higher quality. I highly recommend trying it out.
No newspapers in my career path. But I do practice architecture - which involves a great deal of clear communication, both written and visual. When you want to convince someone a big chunk of change on their house, you need to be able to make it very clear what they are getting. And why they should get it from you instead of some other company.
You make some good points, but it doesn't feel totally relevant at the moment... I can't place my finger on why.... Hmmm. just call it, oh, a feeling.
EDIT: oh also forgot to mention typo when you say "play 7.99 for netflix" Just tryin' to help you out here!
Thanks for finding the typo. Fixed!
As for Microsoft backing off and the above deal is being currently off the table, I have seen several posts and comments complaining about that change (like this one or this one). I started writing a comment, then it ballooned long enough I felt it was worth it's own post.
Show me a game like The Witcher 3 on PC. Witcher 2? That's not an open world game dude.
I don't need to show you a game LIKE The Witcher 3 on the PC, because Witcher 3 IS a PC game. It was announced as a PC game back in February. Promoting it like it's something special for consoles is silly.
Just think of what MGS 5 and The Witcher 3 are pitching. You cannot do that on current gen consoles, and you haven't seen it on PC yet, because there was no market to support such a development effort. That's the excitement and value I'm getting out of what I've seen. I don't get how you can let your sideshow concerns spoil your excitement for the new generation of games that comes with the new generation of boxes.
What are you talking about with the Witcher 3 and "haven't seen it on PC yet"? That's a PC franchise first and foremost. The PC has been lead on both the prior two and CD Projekt Red has already said this one will be lead as well. Hell, the Witcher 2 already looks as good as anything shown today, and it's two years old.
On Steam, things like not being able to give people games and needing to be online (although a lot less than once a day) are accepted without much complaint. Why is this different when it comes to a console?
The biggest difference is backwards compatibility. If I buy a game from Steam, it will work both now and into the future. I own games from when Steam launched in 2003 that still work. This is the rule, with only a few exceptions. Yes, I am licensing a digital game, but it is a game that I will be able to play on whatever my PC hardware becomes.
The opposite is true on the Xbox One. It won't even play games from 2012, let alone 2003. Based on current history, my expectation is that when the Xbox Two is launched, it won't any games before its launch either. So all my games are locked to a specific piece of hardware.
You may argue that console games have always been locked to hardware. This is true, but those games always worked on the old hardware despite lack of support. An Atari 2600 will still play Atari 2600 games even though that Atari no longer exists. The Xbox One games require online activation, so they will disappear when Microsoft disappears.
The Xbox One gives you the worst of consoles (tied to a single hardware) and the worst of PC gaming (reliance on digital platforms for authentication). It is a bad deal all around.
Of course I disagree with them. They all are proud users of steam which is almost exactly the same thing. Look I like steam as well, I just don't think it is very much different then the x1, and find many complaints very hypocritical.
Steam is different for several reasons. First is the details of the deal. Steam gives a MONTH in offline mode. That is dramatically different than the 24 hours that Microsoft is proposing. It is rare to go a month without internet access. A day? Happens regularly.
Steam has also show reliability. Games bought on their service at launch in 2003 still work today. They are still available today. If I buy a new computer in the next year, it will play all those games. They have shown both a length of support and attention to backwards compatibility. They are not perfect, but there are only a few exceptions rather than blanket rules. The idea that I will still have access to a game I buy today in ten years on my current PC hardware is high.
The Xbox One won't play the games I bought today, let alone in 2003. I accepted console lacking backwards compatibility because the discs would also work, even if LIVE goes away. When the Xbox Two comes out, there is a strong possibility it won't be backwards compatible either. So anything I buy today is locked to a specific species of hardware AND to a constant online check. There is no advantage of this system over Steam - it is worse terms for a worse experience.
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