This is kinda the thing that I enjoy and look for from games most of all. There's a few that come to mind.
For singleplayer games:
N++, the movement is a bit tricky but its so precise and feels so purposeful. The whole gameplay comes from the movement mechanics, and it is really intense and compelling.
Just Cause 3, you can really get moving in this game. I don't think another game has captured the idea of flying as a human better.
The 3D Mario games are all awesome.
Momodora: Reverie Under the Moonlight, the movement gets better as you collect upgrades in the game, unlocking an airdash sort of move. It feels great to run around in.
Competitive multiplayer games:
TF2, the rocket jumping feels amazing, and the scout feels super fluid.
Overwatch, some characters feel awesome, but still overall a little less movement-oriented than TF2.
Super Smash Bros. Melee, surprised this wasn't mentioned. You have such incredible control of your character in this game with the techniques people use to play it competitively. Wavedashing, ledge cancelling, wavelanding, moonwalking, ledge dashing, L-cancelling, jump-cancel grabbing, aerial drifts, and tons of other stuff. It is all hard but it feels so good when you put it all together.
There's probably more but I can't think of any more of my personal favorites.
Log in to comment