@arcadefire: I can't speak for others but for me it's because Blizzard used to be the "We will release it when it's ready." They took the time to put out amazing games and they supported them for years. Starcraft 2 Wings of Liberty being the last game they put out that had that craftsman ship.
With every release since then Blizzard has slowly eroded away the years of trust and loyalty that they built up putting out those high quality games. They are still trying to ride those coattails from 10-25 years ago. Games for Blizzard are now about player retention and micro transactions. The quality of the gameplay and a good product are no longer the forefront in their mind.
From what they promised at the reveal of WC3 Reforged to today it is blatant that this was killed in a board room "this project will take longer then expected or cost more then expected and we can't earn it back on in-game purchases so just push it out."
@spacebutler back in 2017 I went to Scotland. I was so nervous about driving on the other side of the road. I think it took me about 5 minutes to get used to it. It was made a lot easier when I realized everything was just mirrored since the drivers side is on the other side as well. You always want to keep your body closest to oncoming traffic (is how I remembered it).
Coming back home was the hard part. Even two years later I still sometimes have to think about it at lights.
I can see why Dan didn't remember the giant being reanimated. It really wasn't made a huge part of that fight except for like one or two moments. With everything else going on I thought there could have been more done with it.
It would have been much cooler if his hands came down to trap Baldur and Kratos to get them to stop fighting rather then the vines.
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