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LiquidPrince

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

I literally just beat ME1 again on PS3 and outside of its God awful save system, I found it pretty tolerable. But man does its autosave system suck on consoles.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

@justin258: I just felt like the Wii U tablet was awkwardly sized and the triggers were super annoying to hit. Trying to play something like Bayonetta on the tablet was an exercise in frustration, so much so that I went and bought a Pro controller just for it.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

She was literally the only person left AT GameSpot that I cared about.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

I bought a Wii U day one and I ended up only buying 4 games for it and playing the console for like a total of 20 hours. It's basically my HD Zelda machine. So no, I probably won't be getting the switch.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

#5  Edited By LiquidPrince

You know what's cool? The x, circle, square and triangle buttons. Do you know what's cool about them? The fact that aside from some minor tweaks generation to generation they're essentially in the same position on the PS4 controller as they were on the PS1 controller.

I've come to realize that the biggest annoyance for me with Nintendo and their hardware is the lack of any sort of standardization. When I pick up a Playstation or Xbox controller, I don't think about the thing I'm holding at all. The thing I'm using to interact with the game is so comfortable and familiar that I get drawn into the game. Nintendo on the other hand has an awkward and massively different controller for every generation of its console. Starting with the N64s God awful controller, then the more standard but awkward GameCube with its little C-stick nub, to the gimmicky Wii to the giant ugly slab that was the Wii U tablet. None of these controllers were ever comfortable and I always had to think about the way I was holding them which drew me out of the experience. It also didn't help that the Xbox and Nintendo consoles use the same face buttons configured differently.

In fact the only Nintendo things I have always been a fan of is their handhelds. Even though the DS had its own control gimmick, the way the device felt in my hand was still essentially what all their handhelds felt like, and that familiarity made it a more pleasant experience.

I guess it also doesn't help that I have little to no love for Mario and all the games he's been a part of. The only one I didn't actively dislike was 3D World and even then some of the archaic choices in that games design still turned me off. I don't understand why the games still have timers for example, or lives. It's just a hold over from game design long past and makes the games significantly less enjoyable.

If it wasn't for the fact that I adore Zelda, Pokémon, and Professor Layton I probably would never even consider picking up any Nintendo Consoles. I mean I bought a Wii U day one and I've only purchased a grand total of 4 games for it and have maybe spent a total of 20 hours playing the thing... it's essentially my HD Zelda machine. So I guess I'm thankful BOTW is coming out on Wii U because I don't think Nintendo will really ever learn from their mistakes.

Sorry for the long post, but I kinda wanted to sort out my own thoughts on the Switch as well.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

#6  Edited By LiquidPrince

@ezekiel: What was tasteless about it exactly? I knew it was coming and it was still the most entertaining bit from that movie. Was very well done.

Regardless, may the princess rest in peace.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

I don't understand anyone who said that the game play was poor. It was some of the best stealth game play I've ever experienced. And playing it on the hardest difficulty was a really fun challenge.

I trust that if Naughty Dog is doing a game with the same characters, then they'll do it real justice. I'm just worried now that either Joel or Ellie will die, because I fully expected that that would happen in the first game and was actually surprised that it didn't.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

Are the characters actually good or are they as insufferable as they dress? I kid, but the game seems to be putting a lot of emphasis on the relationship between the four bros and if they are poorly written or annoying I can see the whole game falling apart on a story level.

For the record, you can dress them however you want. The clothing is all customizable.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

The game is on sale for $14.99 on Amazon last I checked, for those who are interested. That price is still a bit too steep for me considering the game just looked boring to me, even back when people were really excited about it.

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LiquidPrince

17073

Forum Posts

-1

Wiki Points

399

Followers

Reviews: 1

User Lists: 5

Other games that have had FOV sliders in console games that I've expierienced, specifically Borderlands 2, took a slight dip in framerate at the 110 setting. So as long as that doesn't happen here, then that's pretty cool.