loki

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loki

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Edited By loki

To the Australian who wrote in about fast-food to check out in the States: as an Australian who has sampled much of America's fast-food options, I can say you can safely avoid any of the major franchises that are also in Australia. They're not different enough to worry about for the most part, except in the case of McDonald's, which is significantly worse in the US. In terms of chains you can't find in Australia, I would say the good ones to look for are In-N-Out, Shake Shack, Chick-fil-A, and Five Guys. The not-as-good-but-still-worth-trying-once options are Chipotle, Taco Bell, Wendy's, Arby's, Jack in the Box. Wouldn't really bother with anything beyond that (from what you'd find in LA and Vegas, at least).

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loki

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Does this arm make the sound effect from the Six Million Dollar Man when you punch someone with it? If not, no sale.

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loki

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This game seems like it has so many promising elements but the ways in which they're executed is just... bad.

In particular the way the game communicates things to you in just seems really, really poor. As Jeff noted the hit reactions are almost non-existent on screen (and I'm guessing there's no force feedback if they're complaining about how you can go from alive to dead without really even noticing you're taking hits), which is doubly surprising considering how good Borderlands was at communicating that stuff (ie. the shield burst effect). And the stuff with the greyed out loot... what the hell is even happening there?

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loki

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Can confirm that sausage rolls are a thing in Australia too. In fact, they are a staple of the dirty servo food diet. Whenever my car needs to be refuelled, a dried out, barely-above-room-temperature sausage roll is sure to be in my future.

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loki

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I haven't felt feels like these feels since the end of Persona 4 :'(

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loki

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Austin, I'm wondering if you've heard of another board game called "T.I.M.E Stories" that has come out very recently? After reading this, it seems like something that would be right up your alley. Much like SH:CD, it's a very narrative driven co-operative deduction game. It's perhaps a bit more simplified, but still absolutely dripping with immersive theme that really sucks you in. I think it's one you should definitely look into once you've finished your time with Sherlock.

http://www.spacecowboys.fr/time-stories
https://boardgamegeek.com/boardgame/146508/time-stories