Unprofessional Fridays: 05/24/2019
Final Fantasy XIII-2
Jan 31, '12
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Giant Bomb Crime Crew
Mass Effect 2 - Part 17
13 hours ago
Resident Evil 4 (Nintendo Switch)
16 hours ago
583: "Under the Top!"
The Giant Beastcast
584: Bend It Like Blevins
37 minutes ago
5/17/2019: BETTER THAN THE BOOKS
4 days ago
The Community Spotlight 2019.05.18
3 days ago
The Community Spotlight 2019.05.11
The Community Spotlight 2019.05.05
The Community Spotlight 2019.04.27
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User Lists: 10
Connor Became Human
@fobwashed didnt play doom, or any FPSs really. I understand that it was a good game, but I just dont find FPSs that fun.
@bonechompski: yes this is what I meant XD will fix as soon as I can. Kept getting VIT and END mixed up since they sound like the opposite of what they do
@mike: I Played Monster Hunter 4 on a regular 3ds at first, then bought a New 3DS explicitly for it. Having done over 50+ hours in both modes, I can confirm that the circle pad pro or equiv is a huge improvement for that game on the 3ds. It's a real bummer, but the D-Pad stuff is just too awkward. Some players are used to it thanks to the original PSP versions, but I could never get used to it. Google the Monster Hunter claw to see if youd be comfortable playing that way.
@sparky_buzzsaw: I had similar thoughts before playing it, but then after playing it I realized how good the UI and Controls were. The only really stickler on the controls is the circle pad pro being a huge improvement, but otherwise the way everything moves is very deliberate. It's one of those things that once you get used to it, you understand why its laid out that way. It's actually more efficient the way it is than other ways they could have done it. Similarly with the UI. It generally tells you all you need to know about whats going on it a fight, and when it doesn't thats usually on purpose to get you to learn how to judge things.
Use your keyboard!
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