It feels redundant and perhaps perfunctory at this point to try and sum up 2020; to say it’s been a shitty year is an understatement. I also had my own personal turbulence on top of the obvious, which resulted in a clear split in my gaming year. During the first half I had precious little time for games, where during the second half I had more time for games than I’ve had in years. So, given the state of the world, I used that time to touch quite a number of this year’s noteworthy titles; not all of course, but a lot. I even managed to get my hands on both a PlayStation 5 and a Xbox Series S, and play some of their launch games before making this list. So on those fronts, I can’t complain.
As for the games themselves, I don’t think I’d say 2020 was a particularly “strong” year when compared to others; workmanlike is the word that comes to mind. For me and my tastes, I played one legitimately amazing all-star game, and then a whole lot of really solid ones of all shapes and sizes. But that’s not a bad thing, and as I’ve said before, even the “worst” gaming years are still good and have a lot to offer. This year that includes every game on this list, 10 impressively creative works that I thoroughly enjoyed playing, and which made a meaningful impression on me. In fact, 2020 saw me finally embrace two trends that have been gaining momentum in recent years: roguelikes and remakes. I showcase two of each high on this list, and in a way they defined my gaming year. I’ve scoffed at both trends before, but they’ve grown on me over time. People are doing good stuff in those spaces.
Anyway, that’s enough preamble. Below are my 10 favorite video games of 2020. Thanks for reading, I hope you have a spectacular day, and now let’s kick 2020 to the curb.