Playing through Pokemon Red and Blue for the first time since my childhood, going for that complete Pokedex that eluded me back then.
I'll say this: while there are aspects that haven't aged well (inventory, box system, game balance), this game is still really fun if for no other reason than it feels fast. You're not given a long tutorial or interrupted by random character dialogue throughout the game, and with fast text speed you can just motor through it. You constantly feel as though you're making progress, you don't need to grind, and finally I'd go so far as to say it actually has the best story of any Pokemon game.
Yeah, that's right. All this complexity in new Pokemon games just takes away from the real draw of these first games: becoming the best trainer and sticking it to that asshole Rival. By making Legendary Pokemon the focus of more modern Pokemon stories it muddies the waters, and by making the rivals friendly it robs the final bosses of most of these games of any real stakes.
TL;DR, Pokemon Red and Blue may have some old-school jank, but because it never interrupts you, it's still a ton of fun.
I can totally understand why you had trouble with these flame puzzles, but I'm finding them extremely gratifying. I realize this is an old thread and you've probably finished this a long time ago, but I hope you ended up finding them as fun as I am.
I listen/watch to The HotSpot this week, and I just get frustrated with the ownership discussion. Nobody actually ever says what they WANT, just how the situation IS. I WANT TO OWN the stuff I pay for. Why is it that hard? It doesn't have to be "noble" like @jeff puts it.
Irony of ironies, I'm beating Persona 4 Golden on Vita right this moment. Been playing since August. I think I'll still prefer it on Vita since I don't care much for gaming on PC, but I'm really glad everyone else gets a chance to play it.
I think the OP's real issue is the use of the hyperbolic "unacceptable." I agree that it's probably too much in most instances, unless it dramatically affects the way the game runs. I might be off here.
Like, I couldn't give less than a shit about frame rate. I can't tell the difference between 24 fps and 60 fps. Heck, Banjo-Kazooie is still a hell of a good lookin' game to me. But not everyone is me. It's important for people who make a living reviewing games to get into the nitty gritty and speak to potential framerate issues.