mandude's forum posts

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#1 Posted by mandude (2827 posts) -

The AI was terrible as far as I recall. I stopped playing when I managed to stealth kill an entire base with the help of a brick. It annoys me when I'm picking off every individual member in a patrol or base, and no one else seems suspicious that 90% of their friends have disappeared.

In most games I wouldn't care, but I was playing this game for the atmosphere and that just broke it.

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#2 Posted by mandude (2827 posts) -

@kmfrob said:

In all seriousness, the series never managed the transition to spoken dialogue.

I've always thought this. To add to this, once voices were introduced, the music was relegated from being front-and-centre to being in the background, which stopped it from lending emotion to otherwise dull conversations in the same way it used to.

I remember feeling sad during that conversation the party has with Aeris's mother. I don't even remember what they were talking about, though. I'm pretty sure it was just the music.

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#3 Posted by mandude (2827 posts) -

@mezza: That's the part I have trouble understanding. Not that people would be upset over manufactured hype and deceptive marketing, but that they'd be absolutely incredulous about it.

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#4 Posted by mandude (2827 posts) -
@boringk said:

Vandal Hearts I & II for the original Playstation are both kinda cool but I don't know how much copies of those will set you back at this point (I'm not selling mine).

Seconded. Some of my fondest memories of gaming are of Vandal Hearts.

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#5 Posted by mandude (2827 posts) -

Much of my school years were spent discussing D&D and the likes of Morrowind and Oblivion.

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#6 Edited by mandude (2827 posts) -

@ethanielrain: Aye, I feel like it would have been better received if it had just shown up in the game one day.

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#7 Posted by mandude (2827 posts) -

This is a very neat write-up. I wish I had something more constructive to say, but I felt I should comment anyway since I enjoyed it so much.

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#8 Posted by mandude (2827 posts) -

Morrowind: You can levitate and they built parts of the game with that in mind.

I remember finding the Ring of Leapfrog at some point, and just bounding around Vivec without the need for bridges. Then seeing the floating palace, and wondering what feat of magic would allow me to reach it. The sense of curiosity and awe has just been unmatched since.

If I saw a floating island in Skyrim, I would assume I can only reach it through some feat of cutscene.

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#9 Edited by mandude (2827 posts) -

@tanookisuit: Has to be mentioned. They ruined Bethesda for me.

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#10 Posted by mandude (2827 posts) -

@arbitrarywater: To be fair, DeviantArt was taking off around that time. I'm sure the writers were shocked too, when they realised who their fanbase was.

I mean, let's be honest. You're either a deranged weirdo and you like Sonic the Hedgehog, or else you don't like Sonic the Hedgehog. I don't think a lot of people fall outside those two categories.