MarvinPontiac

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MarvinPontiac

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I do! We used them from grade 2-4. I've played all the ones you mentioned above except for Math Ville. Sadly the only game that seems even remotely playable right now is Crosscountry Canada. It's decent, but I'd love someone to dig up the whole catalogue some day.

Some games I extremely remember are New Kid in Town, Northwest Fur Trader and ChemistryLand. I have blurry memories of a school-themed game called Academy.

One of my all time fave games on the ICON was The Bartlett Saga. Was a multi-part history game following a family of refugees. The best one is probably Refugees in the Wilderness. Kind of like Canadian Oregon Trail but less of a journey and more vignettes/mini-games. Someone seems to have translated odd bits of it to the browser (boo flash) here: http://www.theloyalistbartletts.com

IPaint was a great drawing/animation program in that a 7-year-old can make fully-animated stories in 15 minutes. That's a feat.

LOGO was also an interesting thing. You would issue commands to a triangle called a "turtle" and it would walk out those commands and create shapes out of the path. Apparently a real programming language for a real robot called a turtle.

Anyway, I miss that old girl.

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MarvinPontiac

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  • Better presentation of the content/lore (ie: in the game).
  • Probably will never happen but the ability to drop items for friends.
  • Non-repetitive loot drops on a raid (like if I have it already, I want a better chance to get something else)
  • More variety in bounties / missions. Some random elements would help.
  • Raid matchmaking (I see the 99 logistical problems with this but it's worthy of an experiment. Prob requires mid-raid joining and forced in-game chat to make it not seem like a waste of time.)
  • Open up the world (as long as it doesn't mean there will be hundreds of yahoos jumping around)
  • Infinite vault storage
  • Save / switch loadouts
  • Faster character switching
  • Make vendors matter (they tried with the gunsmith but eh not really)
  • Overall a more organic element to the game. Right now it's very organized to a level where you almost feel like you're playing a flowchart.
  • Shooting is incredible - I'm sure that will stick around.
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MarvinPontiac

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I wish the blood moon cutscene only happened once, the first time you see one.

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MarvinPontiac

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MarvinPontiac

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I would love a code for PC if anyone has a spare – username is marvinpontiac

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MarvinPontiac

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I'd like to see one more integrated with the gameplay as opposed to being the backdrop for the gameplay. I'd like to be tasked with a simple, completely open objective like "find and kill X", and there are no map markers or "smart vision" and you go out into the world and try to find and kill X, but the game gives you the tools to locate him slowly over time. Think driving to an airport, buying a ticket and flying somewhere else, asking questions, making phone calls to hotels from a phone booth, trying to pick up a trail. There's a needle in a haystack element to an open world where anyone can hide, but you never really see that tied into the game itself. Hitman is a very small scale, and kind of absurd version of what I'm looking for. It's not as organic as I'd like (repeating paths, a lot of obvious killy objects to interact with, etc).

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MarvinPontiac

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It's a good game; not a great one. It's a very stripped-down GTA with fun melee combat and a lot of character. Unfortunately the back half of the main storyline the game wants you to use a bunch of guns, but mostly it's ramming people's heads into air conditioners, which never gets old. The city is gorgeous but a bit empty. Story makes it worth it. Soundtrack kicks ass. Definitely pick it up.

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MarvinPontiac

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#8  Edited By MarvinPontiac

Your questions were answered awesomely so I'll just say I used Logical Increments for building my PC and it was super useful. Also I found Newegg or NCIX to have the best prices.

Also I got an SSD and it's great. I just have to keep a smaller handful of games installed on Steam at once (which I thought would be a pain in the ass but isn't).

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MarvinPontiac

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MarvinPontiac

142

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@jjbsterling:Basically the same thing, except Avalon has Merlin. It also comes with a number of modifiers, like "the lady of the lake" card that lets you see the allegiance of one person, and a few special characters, like an evil character that can't be seen by Merlin, or an evil character that can't be seen by the other evil people).